The count
LiveLive coverage · Rust server
A Rust Server
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,339, the top 69% of all ranked servers.
- The current map has been up 33d 21h, since Friday 25 September, 01:12 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,339 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 25 September 2026, 01:12 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on A Rust Server?
The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.
When does A Rust Server wipe?
The record holds too few of A Rust Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 33 days 21 hours have passed since this world was generated.
Tags and filters
Where does A Rust Server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include A Rust Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on A Rust Server carry?
gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs167519 (Build): The game build is 167519; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list A Rust Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is A Rust Server at the moment?
A Rust Server is carrying 0 players at the moment, with 40 slots in total. Averaged over seven days: 0 players.
How does A Rust Server compare with other Rust servers in the rankings?
On player hours for the past seven days, A Rust Server sits at #15,339, inside the top 69% of ranked servers.
Rules and settings
What settings and rules does A Rust Server run?
Nothing in the name of A Rust Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for A Rust Server?
A Rust Server runs a game-generated procedural map: size 2,500, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.
Server facts
What location is A Rust Server in?
Nothing on A Rust Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 45.61.173.40:28019 is its address.
Is performance on A Rust Server steady?
It never went below 20 server fps in the last 48 hours, averaging 31. Entity count reached 4,945: buildings, deployables and the rest of the world. Up to 2,934 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is A Rust Server on?
The setup on A Rust Server is Rust network protocol 2635 and build 167519 with Linux. Steam updates it for you, but your game needs the same protocol to join.
How reliable is A Rust Server, and is it online at the moment?
At the time of this update, A Rust Server is live. About 18 days 10 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
How do you get onto A Rust Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 45.61.173.40:28019.