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80,805 players on Rust servers right now 11,809 servers online 3,802 with players on 104 fresh wipes in the last three hours A Rust Server: 0 players on now Updated every five minutes

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A Rust Server

Key points

  • 0 of 1 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,323, the top 69% of all ranked servers.
  • The current map has been up 26d 21h, since Thursday 1 October, 22:34 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 22h, with the force wipe.
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vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,323ranktop 69%
26d agolast wipeno schedule published
7d 22hnext wipeThu 5 Nov, 19:00 UTC FW

Players on A Rust Server

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,323 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 22h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 22h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 22h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
141 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
154 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
119 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
35 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
35 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at A Rust Server?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does A Rust Server wipe?

The monthly force wipe is the only wipe A Rust Server takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 21 hours have passed since this world was generated.

Lists and tags

Where does A Rust Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, A Rust Server is listed under Modded Rust servers live now. Under the filters Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on A Rust Server carry?

These are the tags A Rust Server makes public: gmvanilla (Game mode): Survival in the vanilla style; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is A Rust Server at the moment?

0 of A Rust Server's 1 slots are filled right now. Averaged over seven days: 0 players.

What position does A Rust Server hold among Rust servers?

Player hours over seven days put A Rust Server at #15,323, in the top 69% of all ranked servers.

Settings and map

What rules does A Rust Server enforce, and which settings does it use?

The name A Rust Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

Which map is in use on A Rust Server?

A procedural map of 2,500 with seed 1337, generated by the game, runs on A Rust Server. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.

Server facts

Where does A Rust Server sit geographically?

No region is published by A Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 45.61.173.40:28049 is its address.

What is performance like on A Rust Server?

It never went below 200 server fps in the last 48 hours, averaging 237. Entity count reached 4,861: buildings, deployables and the rest of the world. The highest memory usage was 2,056 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on A Rust Server?

The setup on A Rust Server is Rust network protocol 2634 and build 167398 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Does A Rust Server stay online, and is it up right now?

A Rust Server is up and running at this moment. The uptime it reports puts the last restart at about 18 days 6 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

What steps connect you to A Rust Server?

Enter client.connect 45.61.173.40:28049 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^v,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.