The count
LiveLive coverage · Rust server
Cobalt Studios - Bubbas Test Server
Key points
- 0 of ? players are on now.
- Over the last seven days it averages 0 players.
- It ranks #15,373, the top 69% of all ranked servers.
- The current map has been up 18d 10h, since Saturday 10 October, 09:13 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Cobalt Studios - Bubbas Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,373 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Saturday 10 October 2026, 09:13 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Wednesday 23 September 2026, 04:26 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 17.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Cobalt Studios - Bubbas Test Server?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does Cobalt Studios - Bubbas Test Server wipe?
The record holds too few of Cobalt Studios - Bubbas Test Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 18 days 10 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Cobalt Studios - Bubbas Test Server show up in?
On Rust Live Stats, Cobalt Studios - Bubbas Test Server is listed under Modded Rust servers live now. You will find it on the server list under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for Cobalt Studios - Bubbas Test Server signify?
These are the tags Cobalt Studios - Bubbas Test Server makes public: gmvanilla (Game mode): Survival in the vanilla style; mp0 (Max players): 0 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is Cobalt Studios - Bubbas Test Server at the moment?
0 players are on Cobalt Studios - Bubbas Test Server at the moment. Across the past week the average was 0 players.
What position does Cobalt Studios - Bubbas Test Server hold among Rust servers?
Player hours over seven days put Cobalt Studios - Bubbas Test Server at #15,373, in the top 69% of all ranked servers.
Rules and settings
What rules does Cobalt Studios - Bubbas Test Server enforce, and which settings does it use?
Nothing in the name of Cobalt Studios - Bubbas Test Server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.
Which map is live on Cobalt Studios - Bubbas Test Server?
A procedural map of 3,000 with seed 1234, generated by the game, runs on Cobalt Studios - Bubbas Test Server. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Which region is Cobalt Studios - Bubbas Test Server hosted in?
No region is published by Cobalt Studios - Bubbas Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 45.61.173.40:28069 is its address.
What is performance like on Cobalt Studios - Bubbas Test Server?
Server fps averaged 192 over the last 48 hours, with a low of 149. Entity count reached 43,783: buildings, deployables and the rest of the world. The highest memory usage was 4,547 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is Cobalt Studios - Bubbas Test Server on?
Rust network protocol 2634 and build 167398 on Linux is what Cobalt Studios - Bubbas Test Server runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Cobalt Studios - Bubbas Test Server, and is it online at the moment?
At the time of this update, Cobalt Studios - Bubbas Test Server is live. About 18 days 6 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Cobalt Studios - Bubbas Test Server?
Enter client.connect 45.61.173.40:28069 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.