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49,583 players on Rust servers right now 11,657 servers online 3,193 with players on 99 fresh wipes in the last three hours MonkeyCode Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

MonkeyCode Test Server

Offline MonkeyCode Test Server is not on the server list right now. The figures below are from when it was last seen, 39d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,428.
  • The current map has been up 54d 8h, since Friday 4 September, 01:16 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,428rankno region published
54d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on MonkeyCode Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,428 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
155 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
95 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
40 / 1000

Quick answers

from the figures on this page

Wiping

When does MonkeyCode Test Server wipe?

MonkeyCode Test Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 54 days 8 hours.

Tags and filters

Where does MonkeyCode Test Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists MonkeyCode Test Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on MonkeyCode Test Server?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list MonkeyCode Test Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on MonkeyCode Test Server right now?

MonkeyCode Test Server is not online at the moment, having last been seen 39 days 13 hours ago.

How does MonkeyCode Test Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, MonkeyCode Test Server is #15,428, placing it in the top – of ranked servers.

Rules and settings

Which settings and rules are in force on MonkeyCode Test Server?

No gather rate appears in the name MonkeyCode Test Server. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on MonkeyCode Test Server?

The map on MonkeyCode Test Server is procedural, made by the game itself.

Server facts

What location is MonkeyCode Test Server in?

There is no region from MonkeyCode Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 45.62.172.81:28015.

What Rust version is MonkeyCode Test Server on?

The setup on MonkeyCode Test Server is Rust network protocol 2633 and build 162929 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is MonkeyCode Test Server up now, and how steady is its uptime?

At the time of this update, MonkeyCode Test Server is down, last seen 39 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 18 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to MonkeyCode Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 45.62.172.81:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs162929
Build The game build is 162929.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.