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65,813 players on Rust servers right now 11,842 servers online 3,613 with players on 128 fresh wipes in the last three hours [NotPublic] Test branch: 1 players (offline) Updated every five minutes

Live coverage · Rust server

[NotPublic] Test branch

Offline [NotPublic] Test branch is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,496, the top 66% of all ranked servers.
  • The current map has been up 26d 4h, since Thursday 1 October, 18:07 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 20h, with the force wipe.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
07-day averagepeak –
#14,496ranktop 66%
26d agolast wipeno schedule published
8d 20hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [NotPublic] Test branch

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,496 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct9 Oct14 Oct19 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 20h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 20h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 20h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 164 on average
97 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 112 on average
105 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
91 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
30 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on [NotPublic] Test branch?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does [NotPublic] Test branch wipe?

The monthly force wipe is the only wipe [NotPublic] Test branch takes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 4 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does [NotPublic] Test branch show up in?

These are the Rust Live Stats lists [NotPublic] Test branch fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [NotPublic] Test branch?

These are the tags [NotPublic] Test branch makes public: gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game; jp0 (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on [NotPublic] Test branch right now?

[NotPublic] Test branch reads offline at the moment; the last sighting was 15 days 4 hours ago.

How does [NotPublic] Test branch compare with other Rust servers in the rankings?

Player hours over seven days put [NotPublic] Test branch at #14,496, in the top 66% of all ranked servers.

Rules and settings

Which settings and rules are in force on [NotPublic] Test branch?

The name [NotPublic] Test branch carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on [NotPublic] Test branch?

The map on [NotPublic] Test branch is procedural, made by the game itself.

Server facts

What location is [NotPublic] Test branch in?

Nothing on [NotPublic] Test branch states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 45.66.162.55:28015.

What version of Rust is running on [NotPublic] Test branch?

Rust network protocol 2634 and build 167398 on Windows is what [NotPublic] Test branch runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is [NotPublic] Test branch, and is it online at the moment?

As of now, [NotPublic] Test branch is offline; the last sighting was 15 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 24 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto [NotPublic] Test branch?

Enter client.connect 45.66.162.55:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,jp0,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp5
Max players 5 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167398
Build Build: 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Other

jp0
Custom tag Not one of Rust's standard tags — a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.