The count
Live coverage · Rust server
PvE test
Offline PvE test is not on the server list right now. The figures below are from when it was last seen, 26d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,960, the top 70% of all ranked servers.
- The current map has been up 26d 22h, since Friday 2 October, 11:46 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PvE test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,960 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does PvE test wipe, and at what times?
PvE test's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 22 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does PvE test show up in?
On Rust Live Stats, PvE test is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for PvE test signify?
gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list PvE test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is PvE test at the moment?
PvE test is not online at the moment, having last been seen 26 days 10 hours ago.
Where does PvE test sit in the server rankings?
On player hours for the past seven days, PvE test sits at #15,960, inside the top 70% of ranked servers.
Map and rules
What settings and rules does PvE test run?
Nothing in the name of PvE test states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on PvE test?
The map on PvE test is procedural, made by the game itself.
Server facts
Which region is PvE test hosted in?
Nothing on PvE test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 45.83.137.9:28015.
What Rust version is PvE test on?
The setup on PvE test is Rust network protocol 2634 and build 166586 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does PvE test stay online, and is it up right now?
As of now, PvE test is offline; the last sighting was 26 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 2 October 2026.
Connecting
What steps connect you to PvE test?
Enter client.connect 45.83.137.9:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.