The count
Live coverage · Rust server
BerlogaRust [TEST] — DEV ONLY | do not join
Offline BerlogaRust [TEST] — DEV ONLY | do not join is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 0 of 20 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,276, the top 69% of all ranked servers.
- The current map has been up 27d 3h, since Friday 2 October, 18:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on BerlogaRust [TEST] — DEV ONLY | do not join
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,276 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Friday 2 October 2026, 18:49 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Wednesday 23 September 2026, 18:44 UTC
- Peak
- 2
- Crowd
- halved by day 4
- Lasted
- 9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 15 September 2026, 13:52 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 8.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at BerlogaRust [TEST] — DEV ONLY | do not join?
At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 1 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 2.5 when it did not hold.
On what timetable does BerlogaRust [TEST] — DEV ONLY | do not join wipe?
BerlogaRust [TEST] — DEV ONLY | do not join wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 27 days 3 hours.
Tags and filters
Where does BerlogaRust [TEST] — DEV ONLY | do not join appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists BerlogaRust [TEST] — DEV ONLY | do not join fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What meaning do the tags on BerlogaRust [TEST] — DEV ONLY | do not join carry?
These are the tags BerlogaRust [TEST] — DEV ONLY | do not join makes public: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is BerlogaRust [TEST] — DEV ONLY | do not join at the moment?
Last seen 4 days 12 hours ago, BerlogaRust [TEST] — DEV ONLY | do not join is offline right now. Averaged over seven days: 0 players.
Where does BerlogaRust [TEST] — DEV ONLY | do not join sit in the server rankings?
On player hours for the past seven days, BerlogaRust [TEST] — DEV ONLY | do not join sits at #15,276, inside the top 69% of ranked servers.
Settings and map
What rules does BerlogaRust [TEST] — DEV ONLY | do not join enforce, and which settings does it use?
The name BerlogaRust [TEST] — DEV ONLY | do not join carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Which map is live on BerlogaRust [TEST] — DEV ONLY | do not join?
A procedural map of 1,000 with seed 1337, generated by the game, runs on BerlogaRust [TEST] — DEV ONLY | do not join. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
About the server
Where does BerlogaRust [TEST] — DEV ONLY | do not join sit geographically?
There is no region from BerlogaRust [TEST] — DEV ONLY | do not join. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 45.94.37.197:28015.
What Rust version is BerlogaRust [TEST] — DEV ONLY | do not join on?
Rust network protocol 2635 and build 168909 on Linux is what BerlogaRust [TEST] — DEV ONLY | do not join runs. Steam updates it for you, but your game needs the same protocol to join.
Is BerlogaRust [TEST] — DEV ONLY | do not join up now, and how steady is its uptime?
As of now, BerlogaRust [TEST] — DEV ONLY | do not join is offline; the last sighting was 4 days 12 hours ago. 83 of 168 hours were online in the last 7 full days, giving 49% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to BerlogaRust [TEST] — DEV ONLY | do not join?
Enter client.connect 45.94.37.197:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://berlogarust.net/.
