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78,914 players on Rust servers right now 11,790 servers online 3,567 with players on 245 fresh wipes in the last three hours BerlogaRust [TEST] — DEV ONLY | do not join: 0 players (offline) Updated every five minutes

Live coverage · Rust server

BerlogaRust [TEST] — DEV ONLY | do not join

Offline BerlogaRust [TEST] — DEV ONLY | do not join is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,276, the top 69% of all ranked servers.
  • The current map has been up 27d 3h, since Friday 2 October, 18:49 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#15,276ranktop 69%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on BerlogaRust [TEST] — DEV ONLY | do not join

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,276 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.6 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2.5

The first 48 hours of its last wipes

Fri 2 OctWed 23 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 4
Lasted
9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
8.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
40 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
84 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
34 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
87 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
301 / 310

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at BerlogaRust [TEST] — DEV ONLY | do not join?

At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 1 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 2.5 when it did not hold.

On what timetable does BerlogaRust [TEST] — DEV ONLY | do not join wipe?

BerlogaRust [TEST] — DEV ONLY | do not join wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 27 days 3 hours.

Tags and filters

Where does BerlogaRust [TEST] — DEV ONLY | do not join appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists BerlogaRust [TEST] — DEV ONLY | do not join fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What meaning do the tags on BerlogaRust [TEST] — DEV ONLY | do not join carry?

These are the tags BerlogaRust [TEST] — DEV ONLY | do not join makes public: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is BerlogaRust [TEST] — DEV ONLY | do not join at the moment?

Last seen 4 days 12 hours ago, BerlogaRust [TEST] — DEV ONLY | do not join is offline right now. Averaged over seven days: 0 players.

Where does BerlogaRust [TEST] — DEV ONLY | do not join sit in the server rankings?

On player hours for the past seven days, BerlogaRust [TEST] — DEV ONLY | do not join sits at #15,276, inside the top 69% of ranked servers.

Settings and map

What rules does BerlogaRust [TEST] — DEV ONLY | do not join enforce, and which settings does it use?

The name BerlogaRust [TEST] — DEV ONLY | do not join carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on BerlogaRust [TEST] — DEV ONLY | do not join?

A procedural map of 1,000 with seed 1337, generated by the game, runs on BerlogaRust [TEST] — DEV ONLY | do not join. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

About the server

Where does BerlogaRust [TEST] — DEV ONLY | do not join sit geographically?

There is no region from BerlogaRust [TEST] — DEV ONLY | do not join. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 45.94.37.197:28015.

What Rust version is BerlogaRust [TEST] — DEV ONLY | do not join on?

Rust network protocol 2635 and build 168909 on Linux is what BerlogaRust [TEST] — DEV ONLY | do not join runs. Steam updates it for you, but your game needs the same protocol to join.

Is BerlogaRust [TEST] — DEV ONLY | do not join up now, and how steady is its uptime?

As of now, BerlogaRust [TEST] — DEV ONLY | do not join is offline; the last sighting was 4 days 12 hours ago. 83 of 168 hours were online in the last 7 full days, giving 49% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to BerlogaRust [TEST] — DEV ONLY | do not join?

Enter client.connect 45.94.37.197:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://berlogarust.net/.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.