The count
Live coverage · Rust server
TEST
Offline TEST is not on the server list right now. The figures below are from when it was last seen, 38d ago.
Key points
- 3 of 5 players are on at the last check, 60% full.
- Over the last seven days it averages 0 players.
- It ranks #11,469.
- The current map has been up 39d 23h, since Friday 18 September, 09:58 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,469 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Friday 18 September 2026, 09:58 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at TEST?
Recent wipes on this server averaged a peak of 3 players at their busiest. Peak population on the latest wipe came 34 hours after it.
When does TEST wipe?
TEST's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 39 days 23 hours have passed since this world was generated.
Tags and categories
Where does TEST appear in Rust Live Stats lists and filters?
On Rust Live Stats, TEST is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on TEST?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which TEST publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is TEST at the moment?
TEST is not online at the moment, having last been seen 38 days 13 hours ago.
What position does TEST hold among Rust servers?
Ranked by seven-day player hours, TEST is #11,469, placing it in the top – of ranked servers.
Map and rules
Which settings and rules are in force on TEST?
No gather rate appears in the name TEST. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on TEST?
The map on TEST is procedural, made by the game itself.
Server details
Where does TEST sit geographically?
No region is published by TEST. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 46.0.76.25:28015.
What Rust version is TEST on?
The setup on TEST is Rust network protocol 2633 and build 164530 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does TEST stay online, and is it up right now?
As of now, TEST is offline; the last sighting was 38 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 17 September 2026.
Getting on
What is the way to connect to TEST?
Enter client.connect 46.0.76.25:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.