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55,597 players on Rust servers right now 11,686 servers online 3,415 with players on 92 fresh wipes in the last three hours TESTSERVER by EM$⌀: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TESTSERVER by EM$⌀

Offline TESTSERVER by EM$⌀ is not on the server list right now. The figures below are from when it was last seen, 13d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,547, the top 63% of all ranked servers.
  • The current map has been up 13d 21h, since Wednesday 14 October, 13:03 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,547ranktop 63%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on TESTSERVER by EM$⌀

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,547 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct17 Oct19 Oct21 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.4 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 14 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.4 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.7 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.3 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe days

What happens on wipe day at TESTSERVER by EM$⌀?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does TESTSERVER by EM$⌀ wipe?

No next wipe can be predicted for TESTSERVER by EM$⌀, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 13 days 21 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does TESTSERVER by EM$⌀ show up in?

These are the Rust Live Stats lists TESTSERVER by EM$⌀ fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for TESTSERVER by EM$⌀ signify?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list TESTSERVER by EM$⌀ publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is TESTSERVER by EM$⌀ at the moment?

TESTSERVER by EM$⌀ is not online at the moment, having last been seen 13 days 20 hours ago.

Where does TESTSERVER by EM$⌀ sit in the server rankings?

Player hours over seven days put TESTSERVER by EM$⌀ at #13,547, in the top 63% of all ranked servers.

Rules and settings

What rules does TESTSERVER by EM$⌀ enforce, and which settings does it use?

Nothing in the name of TESTSERVER by EM$⌀ states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is off.

Which map is in use on TESTSERVER by EM$⌀?

TESTSERVER by EM$⌀ uses a procedural map, which the game generates.

Server details

Which region is TESTSERVER by EM$⌀ hosted in?

No region is published by TESTSERVER by EM$⌀. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 46.124.143.158:28015 is its address.

What Rust version is TESTSERVER by EM$⌀ on?

TESTSERVER by EM$⌀ operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does TESTSERVER by EM$⌀ stay online, and is it up right now?

TESTSERVER by EM$⌀ is currently offline, with its last appearance 13 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 11 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto TESTSERVER by EM$⌀?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.124.143.158:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.