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57,724 players on Rust servers right now 11,752 servers online 3,422 with players on 129 fresh wipes in the last three hours TEST MASTER: 0 players (offline) Updated every five minutes

Live coverage · Rust server · ger

TEST MASTER

Offline TEST MASTER is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 0 of 175 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,565, the top 70% of all ranked servers.
  • The current map has been up 20d 23h, since Wednesday 7 October, 23:25 UTC.
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teams off moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 175 players

0/ 175players now 0% full
07-day averagepeak –
#15,565ranktop 70%
20d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on TEST MASTER

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,565 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
29%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in, with 1 in the queue.

Wipes

newest first

Wipe peaks at 1 player, 1 in the queue

Peak
1 +1 queue
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player, 1 in the queue

Peak
1 +1 queue
Crowd
–
Lasted
1.8 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.3 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
3.2 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.9 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
5.7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
187 / 999
189 / 999
39 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
29 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
12 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at TEST MASTER?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 2 hours in, and 1 more were queued.

On what timetable does TEST MASTER wipe?

Wipes on TEST MASTER come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 20 days 23 hours.

Tags and categories

Where does TEST MASTER appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists TEST MASTER fits: Modded Rust servers live now, Rust build and creative servers: live list and Rust creative servers, live now. These filters on the server list bring it up: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o.

What meaning do the tags on TEST MASTER carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp175 (Max players): The slot count is 175; ts0 (Group limit): This server switches teams off; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet is the network layer — the game's standard one; $rger (Region code): Region code: ger; ^c (Creative): This is creative: a sandbox with no gathering, where you build freely; ^k (Build server): Base practice and design is what this server offers; ^z (Modded): Plugins or settings changes put this under Modded; ^o (Oxide): Plugin framework: Oxide (uMod), which TEST MASTER publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on TEST MASTER right now?

TEST MASTER reads offline at the moment; the last sighting was 20 days 23 hours ago.

Where does TEST MASTER sit in the server rankings?

Player hours over seven days put TEST MASTER at #15,565, in the top 70% of all ranked servers.

Map and rules

What rules does TEST MASTER enforce, and which settings does it use?

Nothing in the name of TEST MASTER states a gather rate. Group limits are not published. It runs build & creative, sandbox building, no gathering. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Server details

Where does TEST MASTER sit geographically?

No region is published by TEST MASTER; the region code is ger. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 46.138.162.88:29015.

What version of Rust is running on TEST MASTER?

Rust network protocol 2634 and build 166494 on Windows is what TEST MASTER runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is TEST MASTER up now, and how steady is its uptime?

At the time of this update, TEST MASTER is down, last seen 20 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 17 September 2026.

Connecting

How do you get onto TEST MASTER?

Enter client.connect 46.138.162.88:29015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp175,ptrak,$rger,v2634,^z,^c,^k,^o,gmrust,cs166494,ts0

Game

gmrust
Game mode Survival here follows standard Rust.
mp175
Max players The slot count is 175.
ts0
Group limit This server switches teams off.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166494
Build Build: 166494.
ptrak
Networking RakNet is the network layer — the game's standard one.
$rger
Region code Region code: ger.

Gameplay

^c
Creative This is creative: a sandbox with no gathering, where you build freely.
^k
Build server Base practice and design is what this server offers.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.