The count
Live coverage · Rust server · ger
TEST MASTER
Offline TEST MASTER is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 0 of 175 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,565, the top 70% of all ranked servers.
- The current map has been up 20d 23h, since Wednesday 7 October, 23:25 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST MASTER
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,565 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in, with 1 in the queue.
Wipes
newest firstThe current map
Wipe peaks at 1 player, 1 in the queue
Wednesday 7 October 2026, 19:33 UTC
- Peak
- 1 +1 queue
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player, 1 in the queue
Tuesday 6 October 2026, 01:32 UTC
- Peak
- 1 +1 queue
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 5 October 2026, 19:28 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 2 October 2026, 14:40 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 3.2 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 1 October 2026, 14:52 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Wednesday 30 September 2026, 17:38 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 24 September 2026, 23:55 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 5.7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 24 September 2026, 14:09 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at TEST MASTER?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 2 hours in, and 1 more were queued.
On what timetable does TEST MASTER wipe?
Wipes on TEST MASTER come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 20 days 23 hours.
Tags and categories
Where does TEST MASTER appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists TEST MASTER fits: Modded Rust servers live now, Rust build and creative servers: live list and Rust creative servers, live now. These filters on the server list bring it up: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o.
What meaning do the tags on TEST MASTER carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp175 (Max players): The slot count is 175; ts0 (Group limit): This server switches teams off; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet is the network layer — the game's standard one; $rger (Region code): Region code: ger; ^c (Creative): This is creative: a sandbox with no gathering, where you build freely; ^k (Build server): Base practice and design is what this server offers; ^z (Modded): Plugins or settings changes put this under Modded; ^o (Oxide): Plugin framework: Oxide (uMod), which TEST MASTER publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on TEST MASTER right now?
TEST MASTER reads offline at the moment; the last sighting was 20 days 23 hours ago.
Where does TEST MASTER sit in the server rankings?
Player hours over seven days put TEST MASTER at #15,565, in the top 70% of all ranked servers.
Map and rules
What rules does TEST MASTER enforce, and which settings does it use?
Nothing in the name of TEST MASTER states a gather rate. Group limits are not published. It runs build & creative, sandbox building, no gathering. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Server details
Where does TEST MASTER sit geographically?
No region is published by TEST MASTER; the region code is ger. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 46.138.162.88:29015.
What version of Rust is running on TEST MASTER?
Rust network protocol 2634 and build 166494 on Windows is what TEST MASTER runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is TEST MASTER up now, and how steady is its uptime?
At the time of this update, TEST MASTER is down, last seen 20 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 17 September 2026.
Connecting
How do you get onto TEST MASTER?
Enter client.connect 46.138.162.88:29015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.