The count
Live coverage · Rust server
My Local Dev Server
Offline My Local Dev Server is not on the server list right now. The figures below are from when it was last seen, 15d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,398, the top 71% of all ranked servers.
- The current map has been up 16d 8h, since Monday 12 October, 15:23 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on My Local Dev Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,398 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does My Local Dev Server wipe, and at what times?
Too few wipes are recorded for My Local Dev Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 16 days 8 hours.
Lists and tags
Where does My Local Dev Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists My Local Dev Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for My Local Dev Server signify?
gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167584 (Build): Build: 167584; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list My Local Dev Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on My Local Dev Server right now?
My Local Dev Server is not online at the moment, having last been seen 15 days 16 hours ago.
What position does My Local Dev Server hold among Rust servers?
Ranked by seven-day player hours, My Local Dev Server is #15,398, placing it in the top 71% of ranked servers.
Map and rules
What rules does My Local Dev Server enforce, and which settings does it use?
The name My Local Dev Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is off.
Can you tell me the map for My Local Dev Server?
The map on My Local Dev Server is procedural, made by the game itself.
About the server
Which region is My Local Dev Server hosted in?
No region is published by My Local Dev Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 46.138.95.55:28015.
What version of Rust is running on My Local Dev Server?
The setup on My Local Dev Server is Rust network protocol 2634 and build 167584 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is My Local Dev Server, and is it online at the moment?
At the time of this update, My Local Dev Server is down, last seen 15 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 12 October 2026.
Connecting
What steps connect you to My Local Dev Server?
Enter client.connect 46.138.95.55:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.