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92,510 players on Rust servers right now 11,847 servers online 3,855 with players on 385 fresh wipes in the last three hours LOCAL SERVER: 0 players (offline) Updated every five minutes

Live coverage · Rust server

LOCAL SERVER

Offline LOCAL SERVER is not on the server list right now. The figures below are from when it was last seen, 17d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,224, the top 65% of all ranked servers.
  • The current map has been up 17d 0h, since Monday 12 October, 14:41 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#14,224ranktop 65%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on LOCAL SERVER

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,224 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct15 Oct17 Oct19 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
180 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
84 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
349 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
238 / 700

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on LOCAL SERVER?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

On what timetable does LOCAL SERVER wipe?

The record holds too few of LOCAL SERVER's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 17 days.

Lists and tags

Where does LOCAL SERVER appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include LOCAL SERVER are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on LOCAL SERVER?

The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which LOCAL SERVER publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on LOCAL SERVER?

LOCAL SERVER reads offline at the moment; the last sighting was 17 days ago.

What position does LOCAL SERVER hold among Rust servers?

Ranked by seven-day player hours, LOCAL SERVER is #14,224, placing it in the top 65% of ranked servers.

Map and rules

What rules does LOCAL SERVER enforce, and which settings does it use?

No gather rate appears in the name LOCAL SERVER. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on LOCAL SERVER?

A procedural map, generated by the game, runs on LOCAL SERVER.

Server facts

What location is LOCAL SERVER in?

Nothing on LOCAL SERVER states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 46.147.132.115:28015.

What version of Rust is running on LOCAL SERVER?

LOCAL SERVER operates on Windows with Rust network protocol 2634 and build 167584. To join, your game must use the same protocol; Steam handles the update for you.

Is LOCAL SERVER up now, and how steady is its uptime?

LOCAL SERVER is currently offline, with its last appearance 17 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 9 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto LOCAL SERVER?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.147.132.115:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.