The count
Live coverage · Rust server
LOCAL SERVER
Offline LOCAL SERVER is not on the server list right now. The figures below are from when it was last seen, 30d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,970, the top 71% of all ranked servers.
- The current map has been up 51d 16h, since Monday 7 September, 15:42 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LOCAL SERVER
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,970 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does LOCAL SERVER wipe?
The record holds too few of LOCAL SERVER's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 51 days 16 hours have passed since this world was generated.
Lists and tags
Where does LOCAL SERVER appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists LOCAL SERVER fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on LOCAL SERVER carry?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163207 (Build): Build: 163207; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list LOCAL SERVER publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on LOCAL SERVER?
LOCAL SERVER is not online at the moment, having last been seen 30 days 16 hours ago.
Where does LOCAL SERVER sit in the server rankings?
On player hours for the past seven days, LOCAL SERVER sits at #16,970, inside the top 71% of ranked servers.
Settings and map
Which settings and rules are in force on LOCAL SERVER?
The name LOCAL SERVER carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on LOCAL SERVER?
LOCAL SERVER uses a procedural map, which the game generates.
Server facts
What location is LOCAL SERVER in?
Nothing on LOCAL SERVER states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 46.147.144.13:28015.
What version of Rust is running on LOCAL SERVER?
The setup on LOCAL SERVER is Rust network protocol 2633 and build 163207 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does LOCAL SERVER stay online, and is it up right now?
At the time of this update, LOCAL SERVER is down, last seen 30 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 25 September 2026.
How to join
What is the way to connect to LOCAL SERVER?
Enter client.connect 46.147.144.13:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.