The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 2 of 5 players are on at the last check, 40% full.
- Over the last seven days it averages 2 players, with a peak of 2.
- It ranks #8,399, the top 38% of all ranked servers.
- The current map has been up 10d 17h, since Saturday 17 October, 11:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,399 today
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does ServerName wipe, and at what times?
ServerName's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 10 days 17 hours.
Tags and categories
Where does ServerName appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include ServerName are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
How should you read the tags on ServerName?
These are the tags ServerName makes public: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on ServerName?
ServerName reads offline at the moment; the last sighting was 2 days 10 hours ago. The seven-day average is 2 players, with a peak of 2.
How does ServerName compare with other Rust servers in the rankings?
Player hours over seven days put ServerName at #8,399, in the top 38% of all ranked servers.
Settings and map
What rules does ServerName enforce, and which settings does it use?
No gather rate appears in the name ServerName. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on ServerName?
The map on ServerName is procedural, made by the game itself.
About the server
What location is ServerName in?
No region is published by ServerName. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 46.158.136.149:28015.
What version of Rust is running on ServerName?
The setup on ServerName is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is ServerName, and is it online at the moment?
At the time of this update, ServerName is down, last seen 2 days 10 hours ago. 3 of 96 hours were online in the last 4 full days, giving 3% uptime. On 23 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to ServerName?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.158.136.149:28015.