The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 9d ago.
Key points
- 2 of 5 players are on at the last check, 40% full.
- Over the last seven days it averages 0 players.
- It ranks #11,473, the top 52% of all ranked servers.
- The current map has been up 10d 18h, since Saturday 17 October, 11:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,473 today
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does ServerName wipe?
ServerName's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 10 days 18 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does ServerName show up in?
The Rust Live Stats lists that include ServerName are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ServerName?
These are the tags ServerName makes public: gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on ServerName?
ServerName is not online at the moment, having last been seen 9 days 8 hours ago.
What position does ServerName hold among Rust servers?
Player hours over seven days put ServerName at #11,473, in the top 52% of all ranked servers.
Rules and settings
What rules does ServerName enforce, and which settings does it use?
Nothing in the name of ServerName states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on ServerName?
ServerName uses a procedural map, which the game generates.
About the server
Which region is ServerName hosted in?
No region is published by ServerName. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 46.158.254.18:28015.
What Rust version is ServerName on?
ServerName operates on Windows with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
Is ServerName up now, and how steady is its uptime?
At the time of this update, ServerName is down, last seen 9 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 17 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to ServerName?
Enter client.connect 46.158.254.18:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.