The count
Live coverage · Rust server
TEST_MAP_CFG
Offline TEST_MAP_CFG is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,787, the top 70% of all ranked servers.
- The current map has been up 27d 20h, since Wednesday 30 September, 14:47 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST_MAP_CFG
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,787 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Wednesday 30 September 2026, 14:47 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at TEST_MAP_CFG?
At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.
On what timetable does TEST_MAP_CFG wipe?
TEST_MAP_CFG's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 27 days 20 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does TEST_MAP_CFG show up in?
The Rust Live Stats lists that include TEST_MAP_CFG are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TEST_MAP_CFG?
These are the tags TEST_MAP_CFG makes public: gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is TEST_MAP_CFG at the moment?
TEST_MAP_CFG reads offline at the moment; the last sighting was 27 days 20 hours ago.
Where does TEST_MAP_CFG sit in the server rankings?
Player hours over seven days put TEST_MAP_CFG at #16,787, in the top 70% of all ranked servers.
Map and rules
What settings and rules does TEST_MAP_CFG run?
No gather rate appears in the name TEST_MAP_CFG. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for TEST_MAP_CFG?
TEST_MAP_CFG uses a procedural map, which the game generates.
Server facts
What location is TEST_MAP_CFG in?
Nothing on TEST_MAP_CFG states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 46.158.42.149:28015 is its address.
What version of Rust is running on TEST_MAP_CFG?
TEST_MAP_CFG operates on Windows with Rust network protocol 2633 and build 165217. Steam updates it for you, but your game needs the same protocol to join.
Does TEST_MAP_CFG stay online, and is it up right now?
As of now, TEST_MAP_CFG is offline; the last sighting was 27 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 30 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto TEST_MAP_CFG?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.158.42.149:28015.