Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
54,200 players on Rust servers right now 11,747 servers online 3,368 with players on 130 fresh wipes in the last three hours Server_217_DevBlog: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Server_217_DevBlog

Offline Server_217_DevBlog is not on the server list right now. The figures below are from when it was last seen, 9d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,291, the top 69% of all ranked servers.
  • The current map has been up 11d 16h, since Saturday 17 October, 06:29 UTC.
Join
modded

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,291ranktop 69%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Server_217_DevBlog

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,291 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct13 Oct19 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
53 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
54 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
8 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Server_217_DevBlog?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

When does Server_217_DevBlog wipe?

The record holds too few of Server_217_DevBlog's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 11 days 16 hours.

Tags and categories

Which Rust Live Stats filters and lists does Server_217_DevBlog show up in?

On Rust Live Stats, Server_217_DevBlog is listed under Modded Rust servers live now. Under the filters Type: Modded; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for Server_217_DevBlog signify?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; v2183 (Protocol): You need protocol 2183 on your game to get in; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Modded: plugins or changed settings alter the game; h5e7466bf (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list Server_217_DevBlog publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Server_217_DevBlog?

Last seen 9 days 16 hours ago, Server_217_DevBlog is offline right now.

Where does Server_217_DevBlog sit in the server rankings?

Player hours over seven days put Server_217_DevBlog at #15,291, in the top 69% of all ranked servers.

Settings and map

What settings and rules does Server_217_DevBlog run?

No gather rate appears in the name Server_217_DevBlog. Group limits are not published. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Anti-cheat: VAC from Valve is off.

Can you tell me the map for Server_217_DevBlog?

Server_217_DevBlog uses a procedural map, which the game generates.

Server facts

Where does Server_217_DevBlog sit geographically?

There is no region from Server_217_DevBlog. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 46.172.84.193:28015 is its address.

What Rust version is Server_217_DevBlog on?

Server_217_DevBlog operates on Windows with Rust network protocol 2183. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Server_217_DevBlog stay online, and is it up right now?

Server_217_DevBlog is currently offline, with its last appearance 9 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.

How to join

What is the way to connect to Server_217_DevBlog?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.172.84.193:28015.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players Slots: 10.
v2183
Protocol You need protocol 2183 on your game to get in.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Modded: plugins or changed settings alter the game.

Other

h5e7466bf
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.