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89,250 players on Rust servers right now 11,880 servers online 4,029 with players on 159 fresh wipes in the last three hours PVE 1 TEST: 0 players (offline) Updated every five minutes

Live coverage · Rust server

PVE 1 TEST

Offline PVE 1 TEST is not on the server list right now. The figures below are from when it was last seen, 8h ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #10,445, the top 47% of all ranked servers.
  • The current map has been up 9h, since Tuesday 27 October, 10:53 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 1
#10,445ranktop 47%
9h agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on PVE 1 TEST

Players

AveragePeak
0123411:0012:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,445 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep30 Sep7 Oct13 Oct20 Oct27 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 22 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
–
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
7.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
10.2 days
Players before
0

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 163 on average
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EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
183 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
33 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
160 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
56 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on PVE 1 TEST?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 67% of its recent wipes. On those occasions it fell below half by day 2.

On what timetable does PVE 1 TEST wipe?

No next wipe can be predicted for PVE 1 TEST, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 9 hours.

Tags and filters

Where does PVE 1 TEST appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include PVE 1 TEST are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What meaning do the tags on PVE 1 TEST carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; modded (Modded): Plugins or settings changes put this under Modded, which PVE 1 TEST publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on PVE 1 TEST?

PVE 1 TEST reads offline at the moment; the last sighting was 8 hours ago. The seven-day average is 0 players, with a peak of 1.

How does PVE 1 TEST compare with other Rust servers in the rankings?

Player hours over seven days put PVE 1 TEST at #10,445, in the top 47% of all ranked servers.

Settings and map

Which settings and rules are in force on PVE 1 TEST?

Nothing in the name of PVE 1 TEST states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for PVE 1 TEST?

The map on PVE 1 TEST is procedural, made by the game itself.

Server facts

Where does PVE 1 TEST sit geographically?

Nothing on PVE 1 TEST states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 46.173.129.3:28015 is its address.

What version of Rust is running on PVE 1 TEST?

Rust network protocol 2635 and build 168909 on Windows is what PVE 1 TEST runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does PVE 1 TEST stay online, and is it up right now?

At the time of this update, PVE 1 TEST is down, last seen 8 hours ago. 34 of 168 hours were online in the last 7 full days, giving 20% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to PVE 1 TEST?

Enter client.connect 46.173.129.3:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players The slot count is 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.
modded
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.