The count
Live coverage · Rust server
TestServerRust - AgentRustService Monitor
Offline TestServerRust - AgentRustService Monitor is not on the server list right now. The figures below are from when it was last seen, 8d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,383, the top 70% of all ranked servers.
- The current map has been up 13d 19h, since Thursday 15 October, 09:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestServerRust - AgentRustService Monitor
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,383 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does TestServerRust - AgentRustService Monitor wipe?
The record holds too few of TestServerRust - AgentRustService Monitor's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 13 days 19 hours.
Tags and filters
Where does TestServerRust - AgentRustService Monitor appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include TestServerRust - AgentRustService Monitor are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on TestServerRust - AgentRustService Monitor carry?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; jp0 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it: that is the tag list TestServerRust - AgentRustService Monitor publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on TestServerRust - AgentRustService Monitor?
TestServerRust - AgentRustService Monitor is not online at the moment, having last been seen 8 days 9 hours ago.
What position does TestServerRust - AgentRustService Monitor hold among Rust servers?
Player hours over seven days put TestServerRust - AgentRustService Monitor at #15,383, in the top 70% of all ranked servers.
Map and rules
What settings and rules does TestServerRust - AgentRustService Monitor run?
The name TestServerRust - AgentRustService Monitor carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on TestServerRust - AgentRustService Monitor?
TestServerRust - AgentRustService Monitor uses a procedural map, which the game generates.
Server facts
Which region is TestServerRust - AgentRustService Monitor hosted in?
Nothing on TestServerRust - AgentRustService Monitor states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 46.181.239.168:27015 is its address.
What version of Rust is running on TestServerRust - AgentRustService Monitor?
The setup on TestServerRust - AgentRustService Monitor is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does TestServerRust - AgentRustService Monitor stay online, and is it up right now?
TestServerRust - AgentRustService Monitor is currently offline, with its last appearance 8 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 15 October 2026.
Connecting
What is the way to connect to TestServerRust - AgentRustService Monitor?
Enter client.connect 46.181.239.168:27015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.