Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
32,508 players on Rust servers right now 11,637 servers online 2,805 with players on 70 fresh wipes in the last three hours Server2026(4500): 1 players (offline) Updated every five minutes

Live coverage · Rust server

Server2026(4500)

Offline Server2026(4500) is not on the server list right now. The figures below are from when it was last seen, 33d ago.

Key points

  • 1 of 20 players are on at the last check, 5% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,105, the top 61% of all ranked servers.
  • The current map has been up 33d 6h, since Friday 25 September, 22:24 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 20 players

1/ 20players now 5% full
07-day averagepeak –
#14,105ranktop 61%
33d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Server2026(4500)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,105 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
59 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

Quick answers

from the figures on this page

Wiping

How often does Server2026(4500) wipe, and at what times?

The record holds too few of Server2026(4500)'s wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 33 days 6 hours.

Tags and filters

Which Rust Live Stats filters and lists does Server2026(4500) show up in?

These are the Rust Live Stats lists Server2026(4500) fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Server2026(4500)?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Server2026(4500) publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Server2026(4500) at the moment?

Server2026(4500) is not online at the moment, having last been seen 33 days 6 hours ago.

Where does Server2026(4500) sit in the server rankings?

On player hours for the past seven days, Server2026(4500) sits at #14,105, inside the top 61% of ranked servers.

Rules and settings

What rules does Server2026(4500) enforce, and which settings does it use?

No gather rate appears in the name Server2026(4500). Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on Server2026(4500)?

A procedural map, generated by the game, runs on Server2026(4500).

Server facts

Where does Server2026(4500) sit geographically?

Nothing on Server2026(4500) states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 46.205.195.36:28015.

What Rust version is Server2026(4500) on?

Rust network protocol 2633 and build 165217 on Windows is what Server2026(4500) runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Server2026(4500) stay online, and is it up right now?

At the time of this update, Server2026(4500) is down, last seen 33 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 25 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to Server2026(4500)?

Enter client.connect 46.205.195.36:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build Build: 165217.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.