The count
Live coverage · Rust server
RustScape test | GW_OneGrid_v9
Offline RustScape test | GW_OneGrid_v9 is not on the server list right now. The figures below are from when it was last seen, 3d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #12,952, the top 58% of all ranked servers.
- It resets its world every few hours: 6 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustScape test | GW_OneGrid_v9
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,952 today
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Sunday 25 October 2026, 15:53 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Sunday 25 October 2026, 15:31 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Sunday 25 October 2026, 12:13 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world; 0 players at the peak
Friday 23 October 2026, 03:20 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 2.4 days
- Players before
- 0
World reset
New world
Thursday 22 October 2026, 13:26 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world; 1 players at the peak
Thursday 22 October 2026, 13:18 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
World reset
New world
Saturday 17 October 2026, 16:18 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world; 0 players at the peak
Saturday 17 October 2026, 10:34 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 5.1 days
- Players before
- 0
Show 4 earlier resets
World reset
New world
Saturday 17 October 2026, 04:18 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world; 1 players at the peak
Saturday 17 October 2026, 03:52 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
World reset
New world; 0 players at the peak
Wednesday 14 October 2026, 12:56 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 2.6 days
- Players before
- 1
World reset
New world; 1 players at the peak
Monday 12 October 2026, 15:00 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does RustScape test | GW_OneGrid_v9 wipe?
No wipe schedule applies to RustScape test | GW_OneGrid_v9: the world is remade every few hours and those resets do not count.
Tags and filters
Which Rust Live Stats filters and lists does RustScape test | GW_OneGrid_v9 show up in?
On Rust Live Stats, RustScape test | GW_OneGrid_v9 is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the tags listed for RustScape test | GW_OneGrid_v9 signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which RustScape test | GW_OneGrid_v9 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on RustScape test | GW_OneGrid_v9?
Last seen 3 days 10 hours ago, RustScape test | GW_OneGrid_v9 is offline right now. Averaged across seven days, 0 players; the peak was 1.
Where does RustScape test | GW_OneGrid_v9 sit in the server rankings?
Player hours over seven days put RustScape test | GW_OneGrid_v9 at #12,952, in the top 58% of all ranked servers.
Rules and settings
What settings and rules does RustScape test | GW_OneGrid_v9 run?
The name RustScape test | GW_OneGrid_v9 carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on RustScape test | GW_OneGrid_v9?
A procedural map of 1,250 with seed 1337, generated by the game, runs on RustScape test | GW_OneGrid_v9. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.
Server details
Where does RustScape test | GW_OneGrid_v9 sit geographically?
Nothing on RustScape test | GW_OneGrid_v9 states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 46.225.153.224:28015.
What Rust version is RustScape test | GW_OneGrid_v9 on?
RustScape test | GW_OneGrid_v9 operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RustScape test | GW_OneGrid_v9 stay online, and is it up right now?
As of now, RustScape test | GW_OneGrid_v9 is offline; the last sighting was 3 days 10 hours ago. 5 of 168 hours were online in the last 7 full days, giving 3% uptime. On 12 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to RustScape test | GW_OneGrid_v9?
Enter client.connect 46.225.153.224:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.