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69,058 players on Rust servers right now 11,802 servers online 3,653 with players on 129 fresh wipes in the last three hours 4Netplayers Rust Server-Sven: 0 players (offline) Updated every five minutes

Live coverage · Rust server

4Netplayers Rust Server-Sven

Offline 4Netplayers Rust Server-Sven is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,348, the top 69% of all ranked servers.
  • The current map has been up 13d 11h, since Thursday 15 October, 10:07 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,348ranktop 69%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on 4Netplayers Rust Server-Sven

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,348 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
114 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
90 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
28 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on 4Netplayers Rust Server-Sven?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does 4Netplayers Rust Server-Sven wipe?

The record holds too few of 4Netplayers Rust Server-Sven's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 13 days 11 hours have passed since this world was generated.

Lists and tags

Where does 4Netplayers Rust Server-Sven appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists 4Netplayers Rust Server-Sven fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on 4Netplayers Rust Server-Sven carry?

The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which 4Netplayers Rust Server-Sven publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on 4Netplayers Rust Server-Sven right now?

Last seen 3 days 10 hours ago, 4Netplayers Rust Server-Sven is offline right now. Across the past week the average was 0 players.

How does 4Netplayers Rust Server-Sven compare with other Rust servers in the rankings?

On player hours for the past seven days, 4Netplayers Rust Server-Sven sits at #15,348, inside the top 69% of ranked servers.

Rules and settings

Which settings and rules are in force on 4Netplayers Rust Server-Sven?

The name 4Netplayers Rust Server-Sven carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for 4Netplayers Rust Server-Sven?

A procedural map of 3,000 with seed 1234567890, generated by the game, runs on 4Netplayers Rust Server-Sven. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Where does 4Netplayers Rust Server-Sven sit geographically?

No region is published by 4Netplayers Rust Server-Sven. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 46.228.192.55:20100.

What Rust version is 4Netplayers Rust Server-Sven on?

Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers Rust Server-Sven runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is 4Netplayers Rust Server-Sven, and is it online at the moment?

As of now, 4Netplayers Rust Server-Sven is offline; the last sighting was 3 days 10 hours ago. 108 of 168 hours were online in the last 7 full days, giving 64% uptime. On 15 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to 4Netplayers Rust Server-Sven?

Enter client.connect 46.228.192.55:20100 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.