The count
Live coverage · Rust server
fnord build server
Offline fnord build server is not on the server list right now. The figures below are from when it was last seen, 45d ago.
Key points
- 0 of 16 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- The current map has been up 52d 23h, since Saturday 5 September, 18:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on fnord build server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank over time
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does fnord build server wipe?
Too few wipes are recorded for fnord build server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 52 days 23 hours.
Lists and tags
Where does fnord build server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists fnord build server fits: Modded Rust servers live now and Rust build and creative servers: live list. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on fnord build server?
These are the tags fnord build server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): Slots: 16; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on fnord build server right now?
fnord build server is not online at the moment, having last been seen 45 days 4 hours ago.
Rules and settings
What rules does fnord build server enforce, and which settings does it use?
No gather rate appears in the name fnord build server. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is off: Valve's anti-cheat.
Can you tell me the map for fnord build server?
The map on fnord build server is procedural, made by the game itself.
Server details
Which region is fnord build server hosted in?
There is no region from fnord build server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 46.244.250.252:28015 is its address.
What version of Rust is running on fnord build server?
Rust network protocol 2633 and build 163207 on Linux is what fnord build server runs. To join, your game must use the same protocol; Steam handles the update for you.
Is fnord build server up now, and how steady is its uptime?
As of now, fnord build server is offline; the last sighting was 45 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to fnord build server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.244.250.252:28015.