The count
Live coverage · Rust server
Testserver-1111
Offline Testserver-1111 is not on the server list right now. The figures below are from when it was last seen, 33d ago.
Key points
- 1 of 20 players are on at the last check, 5% full.
- Over the last seven days it averages 0 players.
- It ranks #14,373, the top 61% of all ranked servers.
- The current map has been up 33d 23h, since Friday 25 September, 20:47 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testserver-1111
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,373 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Testserver-1111 wipe?
The record holds too few of Testserver-1111's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 33 days 23 hours have passed since this world was generated.
Lists and tags
Where does Testserver-1111 appear in Rust Live Stats lists and filters?
On Rust Live Stats, Testserver-1111 is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for Testserver-1111 signify?
gmvanilla (Game mode): Survival in the vanilla style; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Testserver-1111 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is Testserver-1111 at the moment?
Testserver-1111 is not online at the moment, having last been seen 33 days ago.
Where does Testserver-1111 sit in the server rankings?
Ranked by seven-day player hours, Testserver-1111 is #14,373, placing it in the top 61% of ranked servers.
Map and rules
What settings and rules does Testserver-1111 run?
The name Testserver-1111 carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Testserver-1111?
Testserver-1111 uses a procedural map, which the game generates.
Server details
Which region is Testserver-1111 hosted in?
There is no region from Testserver-1111. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 46.251.234.137:11600 is its address.
What version of Rust is running on Testserver-1111?
The setup on Testserver-1111 is Rust network protocol 2633 and build 165217 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Testserver-1111, and is it online at the moment?
Testserver-1111 is currently offline, with its last appearance 33 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 25 September 2026.
Connecting
What steps connect you to Testserver-1111?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.251.234.137:11600.