The count
Live coverage · Rust server
SigmTAServer
Offline SigmTAServer is not on the server list right now. The figures below are from when it was last seen, 38d ago.
Key points
- 1 of 500 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #13,859.
- The current map has been up 39d 12h, since Saturday 19 September, 00:35 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on SigmTAServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,859 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does SigmTAServer wipe, and at what times?
Too few wipes are recorded for SigmTAServer to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 39 days 12 hours.
Tags and categories
Which Rust Live Stats filters and lists does SigmTAServer show up in?
These are the Rust Live Stats lists SigmTAServer fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for SigmTAServer signify?
These are the tags SigmTAServer makes public: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is SigmTAServer at the moment?
Last seen 38 days 23 hours ago, SigmTAServer is offline right now.
Where does SigmTAServer sit in the server rankings?
Player hours over seven days put SigmTAServer at #13,859, in the top – of all ranked servers.
Map and rules
Which settings and rules are in force on SigmTAServer?
Nothing in the name of SigmTAServer states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.
Which map is in use on SigmTAServer?
A procedural map, generated by the game, runs on SigmTAServer.
Server details
Where does SigmTAServer sit geographically?
There is no region from SigmTAServer. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 46.30.191.64:28015 is its address.
What Rust version is SigmTAServer on?
Rust network protocol 2633 and build 163794 on Windows is what SigmTAServer runs. Steam updates it for you, but your game needs the same protocol to join.
Does SigmTAServer stay online, and is it up right now?
As of now, SigmTAServer is offline; the last sighting was 38 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 19 September 2026.
How to join
What is the way to connect to SigmTAServer?
Enter client.connect 46.30.191.64:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.