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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 0 fresh wipes in the last three hours DEADZONE TEST SRV: 0 players (offline) Updated every five minutes

Live coverage · Rust server

DEADZONE TEST SRV

Offline DEADZONE TEST SRV is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,323, the top 69% of all ranked servers.
  • The current map has been up 6d 13h, since Thursday 22 October, 06:59 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,323ranktop 69%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on DEADZONE TEST SRV

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,323 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
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205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wipe days

When does DEADZONE TEST SRV wipe?

The record holds too few of DEADZONE TEST SRV's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 6 days 13 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does DEADZONE TEST SRV show up in?

On Rust Live Stats, DEADZONE TEST SRV is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for DEADZONE TEST SRV signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which DEADZONE TEST SRV publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on DEADZONE TEST SRV?

DEADZONE TEST SRV reads offline at the moment; the last sighting was 6 days 12 hours ago. Averaged over seven days: 0 players.

Where does DEADZONE TEST SRV sit in the server rankings?

On player hours for the past seven days, DEADZONE TEST SRV sits at #15,323, inside the top 69% of ranked servers.

Map and rules

What settings and rules does DEADZONE TEST SRV run?

Nothing in the name of DEADZONE TEST SRV states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on DEADZONE TEST SRV?

DEADZONE TEST SRV runs a game-generated procedural map: size 2,500, seed 1. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Which region is DEADZONE TEST SRV hosted in?

No region is published by DEADZONE TEST SRV. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 46.4.77.122:28018 is its address.

What Rust version is DEADZONE TEST SRV on?

The setup on DEADZONE TEST SRV is Rust network protocol 2634 and build 167781 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is DEADZONE TEST SRV up now, and how steady is its uptime?

At the time of this update, DEADZONE TEST SRV is down, last seen 6 days 12 hours ago. 0 of 120 hours were online in the last 5 full days, giving 0% uptime. On 22 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to DEADZONE TEST SRV?

Enter client.connect 46.4.77.122:28018 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://deadzone.livingdemo.online.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players 2 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.