The count
LiveLive coverage · Rust server
DEADZONE TEST SRV
Key points
- 0 of 2 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,339, the top 69% of all ranked servers.
- The current map has been up 6d 15h, since Thursday 22 October, 06:59 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on DEADZONE TEST SRV
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,339 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does DEADZONE TEST SRV wipe, and at what times?
DEADZONE TEST SRV's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 6 days 15 hours.
Tags and categories
Which Rust Live Stats filters and lists does DEADZONE TEST SRV show up in?
These are the Rust Live Stats lists DEADZONE TEST SRV fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What meaning do the tags on DEADZONE TEST SRV carry?
These are the tags DEADZONE TEST SRV makes public: gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on DEADZONE TEST SRV?
Live now: 0 players on DEADZONE TEST SRV, out of 2 slots. Across the past week the average was 0 players.
What position does DEADZONE TEST SRV hold among Rust servers?
Player hours over seven days put DEADZONE TEST SRV at #15,339, in the top 69% of all ranked servers.
Settings and map
Which settings and rules are in force on DEADZONE TEST SRV?
Nothing in the name of DEADZONE TEST SRV states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on DEADZONE TEST SRV?
DEADZONE TEST SRV uses a procedural map, which the game generates.
Server details
Where does DEADZONE TEST SRV sit geographically?
There is no region from DEADZONE TEST SRV. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 46.4.77.125:28018.
What Rust version is DEADZONE TEST SRV on?
DEADZONE TEST SRV operates on Linux with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
Does DEADZONE TEST SRV stay online, and is it up right now?
DEADZONE TEST SRV is up and running at this moment. 120 of 120 hours were online in the last 5 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 22 October 2026.
Getting on
What is the way to connect to DEADZONE TEST SRV?
Enter client.connect 46.4.77.125:28018 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.