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59,281 players on Rust servers right now 11,765 servers online 3,483 with players on 134 fresh wipes in the last three hours DEADZONE TEST SRV: 0 players on now Updated every five minutes

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DEADZONE TEST SRV

Key points

  • 0 of 2 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,339, the top 69% of all ranked servers.
  • The current map has been up 6d 15h, since Thursday 22 October, 06:59 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,339ranktop 69%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on DEADZONE TEST SRV

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,339 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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9 / 1000

Quick answers

from the figures on this page

Wipe days

How often does DEADZONE TEST SRV wipe, and at what times?

DEADZONE TEST SRV's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 6 days 15 hours.

Tags and categories

Which Rust Live Stats filters and lists does DEADZONE TEST SRV show up in?

These are the Rust Live Stats lists DEADZONE TEST SRV fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What meaning do the tags on DEADZONE TEST SRV carry?

These are the tags DEADZONE TEST SRV makes public: gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on DEADZONE TEST SRV?

Live now: 0 players on DEADZONE TEST SRV, out of 2 slots. Across the past week the average was 0 players.

What position does DEADZONE TEST SRV hold among Rust servers?

Player hours over seven days put DEADZONE TEST SRV at #15,339, in the top 69% of all ranked servers.

Settings and map

Which settings and rules are in force on DEADZONE TEST SRV?

Nothing in the name of DEADZONE TEST SRV states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on DEADZONE TEST SRV?

DEADZONE TEST SRV uses a procedural map, which the game generates.

Server details

Where does DEADZONE TEST SRV sit geographically?

There is no region from DEADZONE TEST SRV. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 46.4.77.125:28018.

What Rust version is DEADZONE TEST SRV on?

DEADZONE TEST SRV operates on Linux with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.

Does DEADZONE TEST SRV stay online, and is it up right now?

DEADZONE TEST SRV is up and running at this moment. 120 of 120 hours were online in the last 5 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 22 October 2026.

Getting on

What is the way to connect to DEADZONE TEST SRV?

Enter client.connect 46.4.77.125:28018 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players Slots: 2.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.