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30,176 players on Rust servers right now 11,635 servers online 2,756 with players on 70 fresh wipes in the last three hours CIT-RUST | Private Dev | City Life: 0 players (offline) Updated every five minutes

Live coverage · Rust server

CIT-RUST | Private Dev | City Life

Offline CIT-RUST | Private Dev | City Life is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #6,921, the top 31% of all ranked servers.
  • The current map has been up 4d 17h, since Saturday 24 October, 11:43 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak 2
#6,921ranktop 31%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on CIT-RUST | Private Dev | City Life

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,921 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 152 on average
41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
15 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on CIT-RUST | Private Dev | City Life?

At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 1 hours after it.

How often does CIT-RUST | Private Dev | City Life wipe, and at what times?

Too few wipes are recorded for CIT-RUST | Private Dev | City Life to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 4 days 17 hours.

Lists and tags

Which Rust Live Stats filters and lists does CIT-RUST | Private Dev | City Life show up in?

The Rust Live Stats lists that include CIT-RUST | Private Dev | City Life are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What meaning do the tags on CIT-RUST | Private Dev | City Life carry?

gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list CIT-RUST | Private Dev | City Life publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on CIT-RUST | Private Dev | City Life?

Last seen 3 days 5 hours ago, CIT-RUST | Private Dev | City Life is offline right now. Averaged across seven days, 0 players; the peak was 2.

Where does CIT-RUST | Private Dev | City Life sit in the server rankings?

On player hours for the past seven days, CIT-RUST | Private Dev | City Life sits at #6,921, inside the top 31% of ranked servers.

Map and rules

What settings and rules does CIT-RUST | Private Dev | City Life run?

No gather rate appears in the name CIT-RUST | Private Dev | City Life. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for CIT-RUST | Private Dev | City Life?

The map on CIT-RUST | Private Dev | City Life is procedural, made by the game itself.

Server details

What location is CIT-RUST | Private Dev | City Life in?

There is no region from CIT-RUST | Private Dev | City Life. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 46.49.29.132:28015 is its address.

What version of Rust is running on CIT-RUST | Private Dev | City Life?

CIT-RUST | Private Dev | City Life operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does CIT-RUST | Private Dev | City Life stay online, and is it up right now?

As of now, CIT-RUST | Private Dev | City Life is offline; the last sighting was 3 days 5 hours ago. 37 of 120 hours were online in the last 5 full days, giving 31% uptime. On 23 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto CIT-RUST | Private Dev | City Life?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.49.29.132:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp20
Max players 20 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.