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Rust Live Stats
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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 107 fresh wipes in the last three hours video: 2 players (offline) Updated every five minutes

Live coverage · Rust server

video

Offline video is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 2 of 13 players are on at the last check, 15% full.
  • Over the last seven days it averages 1 players, with a peak of 4.
  • It ranks #8,295, the top 37% of all ranked servers.
  • The current map has been up 4d 0h, since Saturday 24 October, 17:22 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 13 players

2/ 13players now 15% full
17-day averagepeak 4
#8,295ranktop 37%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on video

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,295 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on video?

The average peak across its recent wipes is 4 players. Peak population on the latest wipe came 2 hours after it.

When does video wipe?

The record holds too few of video's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 4 days.

Tags and filters

Where does video appear in Rust Live Stats lists and filters?

On Rust Live Stats, video is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on video?

These are the tags video makes public: gmrust (Game mode): Survival here follows standard Rust; mp13 (Max players): Slots: 13; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is video at the moment?

video is not online at the moment, having last been seen 3 days 23 hours ago. The seven-day average is 1 players, with a peak of 4.

What position does video hold among Rust servers?

On player hours for the past seven days, video sits at #8,295, inside the top 37% of ranked servers.

Map and rules

Which settings and rules are in force on video?

Nothing in the name of video states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for video?

video uses a procedural map, which the game generates.

Server facts

Where does video sit geographically?

No region is published by video. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 46.53.211.96:28015.

What version of Rust is running on video?

The setup on video is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is video up now, and how steady is its uptime?

video is currently offline, with its last appearance 3 days 23 hours ago. 9 of 96 hours were online in the last 4 full days, giving 9% uptime. The first sighting by Rust Live Stats was on 23 October 2026.

Connecting

What is the way to connect to video?

Enter client.connect 46.53.211.96:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp13,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp13
Max players Slots: 13.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.