The count
Live coverage · Rust server
fgs-rust-test
Offline fgs-rust-test is not on the server list right now. The figures below are from when it was last seen, 10d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #14,697, the top 67% of all ranked servers.
- The current map has been up 10d 9h, since Sunday 18 October, 19:22 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on fgs-rust-test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,697 today
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 18 October 2026, 19:22 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at fgs-rust-test?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.
How often does fgs-rust-test wipe, and at what times?
Too few wipes are recorded for fgs-rust-test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 10 days 9 hours.
Tags and categories
Which Rust Live Stats filters and lists does fgs-rust-test show up in?
The Rust Live Stats lists that include fgs-rust-test are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What meaning do the tags on fgs-rust-test carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which fgs-rust-test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on fgs-rust-test?
fgs-rust-test reads offline at the moment; the last sighting was 10 days 7 hours ago.
How does fgs-rust-test compare with other Rust servers in the rankings?
Ranked by seven-day player hours, fgs-rust-test is #14,697, placing it in the top 67% of ranked servers.
Settings and map
What settings and rules does fgs-rust-test run?
No gather rate appears in the name fgs-rust-test. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on fgs-rust-test?
fgs-rust-test runs a game-generated procedural map: size 2,000, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Where does fgs-rust-test sit geographically?
There is no region from fgs-rust-test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 46.62.200.230:28015.
What Rust version is fgs-rust-test on?
The setup on fgs-rust-test is Rust network protocol 2634 and build 167781 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is fgs-rust-test, and is it online at the moment?
As of now, fgs-rust-test is offline; the last sighting was 10 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 18 October 2026.
Connecting
How do you get onto fgs-rust-test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.62.200.230:28015.