Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 23 fresh wipes in the last three hours Four Nintendos: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Four Nintendos

Offline Four Nintendos is not on the server list right now. The figures below are from when it was last seen, 39d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,490, the top 69% of all ranked servers.
  • The current map has been up 48d 0h, since Thursday 10 September, 18:55 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,490ranktop 69%
48d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Four Nintendos

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,490 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wiping

When does Four Nintendos wipe?

Four Nintendos's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 48 days.

Tags and categories

Where does Four Nintendos appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Four Nintendos are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Four Nintendos?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Four Nintendos publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Four Nintendos?

Four Nintendos reads offline at the moment; the last sighting was 39 days 3 hours ago.

Where does Four Nintendos sit in the server rankings?

Ranked by seven-day player hours, Four Nintendos is #15,490, placing it in the top 69% of ranked servers.

Rules and settings

Which settings and rules are in force on Four Nintendos?

No gather rate appears in the name Four Nintendos. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Four Nintendos?

Size 4,500, seed 6738: that is the procedural map the game generates for Four Nintendos. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

What location is Four Nintendos in?

No region is published by Four Nintendos. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 47.12.13.134:28016.

What version of Rust is running on Four Nintendos?

Rust network protocol 2633 and build 163794 on Windows is what Four Nintendos runs. Steam updates it for you, but your game needs the same protocol to join.

Does Four Nintendos stay online, and is it up right now?

At the time of this update, Four Nintendos is down, last seen 39 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 15 September 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to Four Nintendos?

Enter client.connect 47.12.13.134:28016 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.