The count
Live coverage · Rust server
Four Nintendos
Offline Four Nintendos is not on the server list right now. The figures below are from when it was last seen, 39d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,490, the top 69% of all ranked servers.
- The current map has been up 48d 0h, since Thursday 10 September, 18:55 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Four Nintendos
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,490 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does Four Nintendos wipe?
Four Nintendos's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 48 days.
Tags and categories
Where does Four Nintendos appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Four Nintendos are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Four Nintendos?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Four Nintendos publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on Four Nintendos?
Four Nintendos reads offline at the moment; the last sighting was 39 days 3 hours ago.
Where does Four Nintendos sit in the server rankings?
Ranked by seven-day player hours, Four Nintendos is #15,490, placing it in the top 69% of ranked servers.
Rules and settings
Which settings and rules are in force on Four Nintendos?
No gather rate appears in the name Four Nintendos. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Four Nintendos?
Size 4,500, seed 6738: that is the procedural map the game generates for Four Nintendos. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
What location is Four Nintendos in?
No region is published by Four Nintendos. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 47.12.13.134:28016.
What version of Rust is running on Four Nintendos?
Rust network protocol 2633 and build 163794 on Windows is what Four Nintendos runs. Steam updates it for you, but your game needs the same protocol to join.
Does Four Nintendos stay online, and is it up right now?
At the time of this update, Four Nintendos is down, last seen 39 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 15 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to Four Nintendos?
Enter client.connect 47.12.13.134:28016 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.