The count
Live coverage · Rust server
RustPVE dev
Offline RustPVE dev is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #12,973, the top 59% of all ranked servers.
- The current map has been up 5d 17h, since Thursday 22 October, 04:05 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustPVE dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,973 today
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 22 October 2026, 04:05 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at RustPVE dev?
Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.
How often does RustPVE dev wipe, and at what times?
The record holds too few of RustPVE dev's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 5 days 17 hours have passed since this world was generated.
Lists and tags
Where does RustPVE dev appear in Rust Live Stats lists and filters?
On Rust Live Stats, RustPVE dev is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on RustPVE dev?
These are the tags RustPVE dev makes public: gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on RustPVE dev right now?
Last seen 5 days 10 hours ago, RustPVE dev is offline right now. Averaged across seven days, 0 players; the peak was 1.
What position does RustPVE dev hold among Rust servers?
On player hours for the past seven days, RustPVE dev sits at #12,973, inside the top 59% of ranked servers.
Settings and map
What rules does RustPVE dev enforce, and which settings does it use?
No gather rate appears in the name RustPVE dev. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is live on RustPVE dev?
The map on RustPVE dev is procedural, made by the game itself.
Server facts
What location is RustPVE dev in?
No region is published by RustPVE dev. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 47.146.52.231:28015.
What Rust version is RustPVE dev on?
The setup on RustPVE dev is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is RustPVE dev, and is it online at the moment?
As of now, RustPVE dev is offline; the last sighting was 5 days 10 hours ago. 0 of 96 hours were online in the last 4 full days, giving 0% uptime. Rust Live Stats has tracked it since 22 October 2026.
How to join
What is the way to connect to RustPVE dev?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 47.146.52.231:28015.