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57,954 players on Rust servers right now 11,720 servers online 3,334 with players on 174 fresh wipes in the last three hours Coastal City | Footprint Prototype: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Coastal City | Footprint Prototype

Offline Coastal City | Footprint Prototype is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 0 of 12 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,825, the top 72% of all ranked servers.
  • The current map has been up 20d 16h, since Thursday 8 October, 18:06 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 12 players

0/ 12players now 0% full
07-day averagepeak –
#15,825ranktop 72%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Coastal City | Footprint Prototype

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,825 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Coastal City | Footprint Prototype?

Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

On what timetable does Coastal City | Footprint Prototype wipe?

Coastal City | Footprint Prototype's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 20 days 16 hours.

Tags and filters

Where does Coastal City | Footprint Prototype appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Coastal City | Footprint Prototype fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on Coastal City | Footprint Prototype carry?

These are the tags Coastal City | Footprint Prototype makes public: gmrust (Game mode): Survival here follows standard Rust; mp12 (Max players): 12 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Coastal City | Footprint Prototype at the moment?

Coastal City | Footprint Prototype is not online at the moment, having last been seen 20 days 12 hours ago.

What position does Coastal City | Footprint Prototype hold among Rust servers?

On player hours for the past seven days, Coastal City | Footprint Prototype sits at #15,825, inside the top 72% of ranked servers.

Settings and map

Which settings and rules are in force on Coastal City | Footprint Prototype?

No gather rate appears in the name Coastal City | Footprint Prototype. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Server details

Which region is Coastal City | Footprint Prototype hosted in?

There is no region from Coastal City | Footprint Prototype. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 47.194.150.81:28025 is its address.

What version of Rust is running on Coastal City | Footprint Prototype?

Coastal City | Footprint Prototype operates on Windows with Rust network protocol 2634 and build 166652. To join, your game must use the same protocol; Steam handles the update for you.

Is Coastal City | Footprint Prototype up now, and how steady is its uptime?

Coastal City | Footprint Prototype is currently offline, with its last appearance 20 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 7 October 2026.

Connecting

How do you get onto Coastal City | Footprint Prototype?

Enter client.connect 47.194.150.81:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp12
Max players 12 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.