The count
Live coverage · Rust server
Coastal City | Footprint Prototype
Offline Coastal City | Footprint Prototype is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 0 of 12 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,825, the top 72% of all ranked servers.
- The current map has been up 20d 16h, since Thursday 8 October, 18:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Coastal City | Footprint Prototype
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,825 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Thursday 8 October 2026, 17:58 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Coastal City | Footprint Prototype?
Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.
On what timetable does Coastal City | Footprint Prototype wipe?
Coastal City | Footprint Prototype's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 20 days 16 hours.
Tags and filters
Where does Coastal City | Footprint Prototype appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Coastal City | Footprint Prototype fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on Coastal City | Footprint Prototype carry?
These are the tags Coastal City | Footprint Prototype makes public: gmrust (Game mode): Survival here follows standard Rust; mp12 (Max players): 12 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is Coastal City | Footprint Prototype at the moment?
Coastal City | Footprint Prototype is not online at the moment, having last been seen 20 days 12 hours ago.
What position does Coastal City | Footprint Prototype hold among Rust servers?
On player hours for the past seven days, Coastal City | Footprint Prototype sits at #15,825, inside the top 72% of ranked servers.
Settings and map
Which settings and rules are in force on Coastal City | Footprint Prototype?
No gather rate appears in the name Coastal City | Footprint Prototype. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Server details
Which region is Coastal City | Footprint Prototype hosted in?
There is no region from Coastal City | Footprint Prototype. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 47.194.150.81:28025 is its address.
What version of Rust is running on Coastal City | Footprint Prototype?
Coastal City | Footprint Prototype operates on Windows with Rust network protocol 2634 and build 166652. To join, your game must use the same protocol; Steam handles the update for you.
Is Coastal City | Footprint Prototype up now, and how steady is its uptime?
Coastal City | Footprint Prototype is currently offline, with its last appearance 20 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 7 October 2026.
Connecting
How do you get onto Coastal City | Footprint Prototype?
Enter client.connect 47.194.150.81:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.