The count
Live coverage · Rust server
Roundtrace private lifecycle test
Offline Roundtrace private lifecycle test is not on the server list right now. The figures below are from when it was last seen, 41d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,444.
- The current map has been up 41d 5h, since Friday 18 September, 21:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Roundtrace private lifecycle test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,444 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Roundtrace private lifecycle test wipe?
The record holds too few of Roundtrace private lifecycle test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 41 days 5 hours have passed since this world was generated.
Tags and categories
Where does Roundtrace private lifecycle test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Roundtrace private lifecycle test fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Roundtrace private lifecycle test carry?
These are the tags Roundtrace private lifecycle test makes public: gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on Roundtrace private lifecycle test right now?
Roundtrace private lifecycle test reads offline at the moment; the last sighting was 41 days 4 hours ago.
How does Roundtrace private lifecycle test compare with other Rust servers in the rankings?
On player hours for the past seven days, Roundtrace private lifecycle test sits at #15,444, inside the top – of ranked servers.
Settings and map
What rules does Roundtrace private lifecycle test enforce, and which settings does it use?
Nothing in the name of Roundtrace private lifecycle test states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Roundtrace private lifecycle test?
The map on Roundtrace private lifecycle test is procedural, made by the game itself.
Server facts
What location is Roundtrace private lifecycle test in?
Nothing on Roundtrace private lifecycle test states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 47.199.60.2:28028.
What Rust version is Roundtrace private lifecycle test on?
Roundtrace private lifecycle test operates on Windows with Rust network protocol 2633 and build 164530. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Roundtrace private lifecycle test, and is it online at the moment?
At the time of this update, Roundtrace private lifecycle test is down, last seen 41 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 18 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Roundtrace private lifecycle test?
Enter client.connect 47.199.60.2:28028 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.