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102,471 players on Rust servers right now 11,898 servers online 3,963 with players on 334 fresh wipes in the last three hours In Rust We Trust: 0 players on now Updated every five minutes

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In Rust We Trust

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #9,355, the top 42% of all ranked servers, and #1242 in NA.
  • The current map has been up 26d 0h, since Saturday 3 October, 17:17 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 0h, with the force wipe.
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monthly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 2
#9,355ranktop 42% · #1242 in NA
26d agolast wipemonthly schedule
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW

Players on In Rust We Trust

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,355 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Next wipe in 7d 0h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 0h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 0h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on In Rust We Trust?

The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does In Rust We Trust wipe?

Nothing wipes In Rust We Trust but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 26 days have passed since this world was generated. Its tags give wipes as monthly.

Tags and filters

Where does In Rust We Trust appear in Rust Live Stats lists and filters?

On Rust Live Stats, In Rust We Trust is listed under Modded Rust servers live now, Rust roleplay servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

What do the tags listed for In Rust We Trust signify?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^r (Roleplay): This is a roleplay server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): North America is the browser listing for this server, which In Rust We Trust publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is In Rust We Trust at the moment?

Live now: 0 players on In Rust We Trust, out of 100 slots. The seven-day average is 0 players, with a peak of 2.

What position does In Rust We Trust hold among Rust servers?

In Rust We Trust is #1,242 in North America on the past week's player hours, and #9,355 overall in the top 42% of ranked servers.

Map and rules

What rules does In Rust We Trust enforce, and which settings does it use?

Nothing in the name of In Rust We Trust states a gather rate. No custom limit is set, so groups hold the default 8 players. roleplay is the mode, with towns, jobs and roleplay rules. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. By its own label it is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for In Rust We Trust?

In Rust We Trust runs a game-generated procedural map: size 3,000, seed 8762. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Where does In Rust We Trust sit geographically?

Its NA tag places In Rust We Trust in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 47.219.122.30:28015.

How well does In Rust We Trust perform?

It never went below 152 server fps in the last 48 hours, averaging 205. Buildings, deployables and everything else in the world added up to a maximum of 50,457 entities. Up to 2,202 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is In Rust We Trust on?

In Rust We Trust operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Does In Rust We Trust stay online, and is it up right now?

In Rust We Trust is up and running at this moment. About 3 days 21 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 29 September 2026.

Getting on

What steps connect you to In Rust We Trust?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 47.219.122.30:28015. You can find its website at https://discord.com/invite/VAWZN2pDmJ.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^r,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp100
Max players 100 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^r
Roleplay This is a roleplay server.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Region

NA
North America North America is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.