The count
Live coverage · Rust server
[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |
Offline [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is not on the server list right now. The figures below are from when it was last seen, 33d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,170, the top 71% of all ranked servers.
- The current map has been up 55d 5h, since Thursday 3 September, 18:07 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 19h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,170 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 19h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | wipe?
Estimating [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |'s next wipe relies on the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 55 days 5 hours. Its tags give wipes as monthly.
Lists and tags
Which Rust Live Stats filters and lists does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | show up in?
On Rust Live Stats, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is listed under Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
What meaning do the tags on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
Last seen 33 days 20 hours ago, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is offline right now.
How does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | compare with other Rust servers in the rankings?
On player hours for the past seven days, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | sits at #16,170, inside the top 71% of ranked servers.
Rules and settings
What rules does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | enforce, and which settings does it use?
Nothing in the name of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.
Which map is live on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
A procedural map of 4,250 with seed 907808716, generated by the game, runs on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Where does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | sit geographically?
The name points to North America even though [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | publishes no region tag. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 47.25.226.71:28015 is its address.
What Rust version is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | on?
Rust network protocol 2633 and build 165217 on Windows is what [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | up now, and how steady is its uptime?
At the time of this update, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is down, last seen 33 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
Enter client.connect 47.25.226.71:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://callmegumbi.github.io/dead-signal-website/index.html.
