The count
Live coverage · Rust server
relulu_test
Offline relulu_test is not on the server list right now. The figures below are from when it was last seen, 3d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,326, the top 69% of all ranked servers.
- The current map has been up 14d 6h, since Thursday 15 October, 07:41 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on relulu_test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,326 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does relulu_test wipe?
Too few wipes are recorded for relulu_test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 14 days 6 hours have passed since this world was generated.
Tags and categories
Where does relulu_test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists relulu_test fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What do the tags listed for relulu_test signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): The slot count is 2; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon, which relulu_test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on relulu_test?
relulu_test reads offline at the moment; the last sighting was 3 days 4 hours ago. Across the past week the average was 0 players.
Where does relulu_test sit in the server rankings?
On player hours for the past seven days, relulu_test sits at #15,326, inside the top 69% of ranked servers.
Rules and settings
What settings and rules does relulu_test run?
No gather rate appears in the name relulu_test. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on relulu_test?
The map on relulu_test is procedural, made by the game itself.
About the server
Which region is relulu_test hosted in?
Nothing on relulu_test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 49.106.120.68:28115.
What Rust version is relulu_test on?
Rust network protocol 2634 and build 167058 on Windows is what relulu_test runs. Steam updates it for you, but your game needs the same protocol to join.
Is relulu_test up now, and how steady is its uptime?
At the time of this update, relulu_test is down, last seen 3 days 4 hours ago. 0 of 48 hours were online in the last 2 full days, giving 0% uptime. On 26 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to relulu_test?
Enter client.connect 49.106.120.68:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.