The count
Live coverage · Rust server
RUST UNTIMATE.RATE
Offline RUST UNTIMATE.RATE is not on the server list right now. The figures below are from when it was last seen, 35d ago.
Key points
- 1 of 6 players are on at the last check, 17% full.
- Over the last seven days it averages 0 players.
- It ranks #13,198, the top 57% of all ranked servers.
- The current map has been up 42d 0h, since Wednesday 16 September, 04:57 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUST UNTIMATE.RATE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,198 today
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does RUST UNTIMATE.RATE wipe?
RUST UNTIMATE.RATE's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 42 days.
Lists and tags
Where does RUST UNTIMATE.RATE appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include RUST UNTIMATE.RATE are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on RUST UNTIMATE.RATE carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): 6 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs162929 (Build): Build: 162929; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which RUST UNTIMATE.RATE publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE reads offline at the moment; the last sighting was 35 days 13 hours ago.
How does RUST UNTIMATE.RATE compare with other Rust servers in the rankings?
On player hours for the past seven days, RUST UNTIMATE.RATE sits at #13,198, inside the top 57% of ranked servers.
Rules and settings
Which settings and rules are in force on RUST UNTIMATE.RATE?
Nothing in the name of RUST UNTIMATE.RATE states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Server details
Where does RUST UNTIMATE.RATE sit geographically?
There is no region from RUST UNTIMATE.RATE. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 49.237.64.209:28015.
What version of Rust is running on RUST UNTIMATE.RATE?
The setup on RUST UNTIMATE.RATE is Rust network protocol 2633 and build 162929 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is RUST UNTIMATE.RATE, and is it online at the moment?
RUST UNTIMATE.RATE is currently offline, with its last appearance 35 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 22 September 2026.
Getting on
How do you get onto RUST UNTIMATE.RATE?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 49.237.64.209:28015.