The count
Live coverage · Rust server
ServerTEST11
Offline ServerTEST11 is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 1 of 20 players are on at the last check, 5% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #13,076, the top 59% of all ranked servers.
- The current map has been up 53d 3h, since Sunday 6 September, 19:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerTEST11
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,076 today
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does ServerTEST11 wipe, and at what times?
ServerTEST11's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 53 days 3 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does ServerTEST11 show up in?
On Rust Live Stats, ServerTEST11 is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on ServerTEST11 carry?
These are the tags ServerTEST11 makes public: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is ServerTEST11 at the moment?
ServerTEST11 is not online at the moment, having last been seen 7 days 6 hours ago. Averaged across seven days, 1 players; the peak was 1.
Where does ServerTEST11 sit in the server rankings?
On player hours for the past seven days, ServerTEST11 sits at #13,076, inside the top 59% of ranked servers.
Map and rules
What rules does ServerTEST11 enforce, and which settings does it use?
No gather rate appears in the name ServerTEST11. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is off: Valve's anti-cheat.
Can you tell me the map for ServerTEST11?
ServerTEST11 uses a procedural map, which the game generates.
Server details
Where does ServerTEST11 sit geographically?
Nothing on ServerTEST11 states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 5.130.130.134:28015.
What Rust version is ServerTEST11 on?
The setup on ServerTEST11 is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is ServerTEST11 up now, and how steady is its uptime?
As of now, ServerTEST11 is offline; the last sighting was 7 days 6 hours ago. It was online for 2 of 168 hours in the last 7 full days, or 1% of the time. Rust Live Stats has tracked it since 11 October 2026.
Connecting
What steps connect you to ServerTEST11?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.130.130.134:28015.