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57,724 players on Rust servers right now 11,752 servers online 3,422 with players on 129 fresh wipes in the last three hours myserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

myserver

Offline myserver is not on the server list right now. The figures below are from when it was last seen, 18d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,810, the top 72% of all ranked servers.
  • The current map has been up 41d 19h, since Thursday 17 September, 03:21 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,810ranktop 72%
41d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on myserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,810 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct7 Oct10 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
66 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
63 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
55 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
10 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on myserver?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

When does myserver wipe?

The record holds too few of myserver's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 41 days 19 hours.

Tags and categories

Where does myserver appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists myserver fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on myserver carry?

These are the tags myserver makes public: gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on myserver right now?

myserver is not online at the moment, having last been seen 18 days 13 hours ago.

What position does myserver hold among Rust servers?

On player hours for the past seven days, myserver sits at #15,810, inside the top 72% of ranked servers.

Map and rules

What rules does myserver enforce, and which settings does it use?

No gather rate appears in the name myserver. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on myserver?

The map on myserver is procedural, made by the game itself.

About the server

Which region is myserver hosted in?

No region is published by myserver. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 5.153.234.10:28015.

What Rust version is myserver on?

Rust network protocol 2633 and build 163794 on Windows is what myserver runs. To join, your game must use the same protocol; Steam handles the update for you.

Is myserver up now, and how steady is its uptime?

At the time of this update, myserver is down, last seen 18 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 30 September 2026.

How to join

How do you get onto myserver?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.153.234.10:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players Slots: 1.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.