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71,182 players on Rust servers right now 11,803 servers online 3,639 with players on 205 fresh wipes in the last three hours RustEdit Local: 1 players (offline) Updated every five minutes

Live coverage · Rust server

RustEdit Local

Offline RustEdit Local is not on the server list right now. The figures below are from when it was last seen, 23h ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #9,655, the top 43% of all ranked servers.
  • The current map has been up 1d 1h, since Wednesday 28 October, 12:09 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
17-day averagepeak 1
#9,655ranktop 43%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RustEdit Local

Players

AveragePeakWipe
00.250.50.75112:0013:00Wiped Wed 28 Oct, 12:09 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,655 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
–
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 149 on average
173 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
20 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
24 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
260 / 700

Quick answers

from the figures on this page

Wipe schedule

On what timetable does RustEdit Local wipe?

The record holds too few of RustEdit Local's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 25 hours.

Lists and tags

Which Rust Live Stats filters and lists does RustEdit Local show up in?

The Rust Live Stats lists that include RustEdit Local are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What meaning do the tags on RustEdit Local carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which RustEdit Local publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is RustEdit Local at the moment?

Last seen 23 hours ago, RustEdit Local is offline right now. Peak over the past week: 1. Average: 1 players. Peak hour over 48 hours: 13:00 UTC, at 1 players on average.

Where does RustEdit Local sit in the server rankings?

Ranked by seven-day player hours, RustEdit Local is #9,655, placing it in the top 43% of ranked servers.

Map and rules

What rules does RustEdit Local enforce, and which settings does it use?

Nothing in the name of RustEdit Local states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

About the server

Where does RustEdit Local sit geographically?

No region is published by RustEdit Local. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 5.165.28.141:28015.

What Rust version is RustEdit Local on?

The setup on RustEdit Local is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is RustEdit Local up now, and how steady is its uptime?

At the time of this update, RustEdit Local is down, last seen 23 hours ago. 2 of 24 hours were online in the last 1 full day, giving 8% uptime. On 27 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to RustEdit Local?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.165.28.141:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.