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33,864 players on Rust servers right now 11,668 servers online 2,833 with players on 84 fresh wipes in the last three hours Carbon Test (CarbonServer1): 0 players (offline) Updated every five minutes

Live coverage · Rust server

Carbon Test (CarbonServer1)

Offline Carbon Test (CarbonServer1) is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,358, the top 69% of all ranked servers.
  • The current map has been up 8d 10h, since Tuesday 20 October, 17:06 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,358ranktop 69%
8d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Carbon Test (CarbonServer1)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,358 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.3 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctThu 15 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
5.3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
9.4 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Carbon Test (CarbonServer1)?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in. In 100% of recent wipes, population held above half the peak right through to the next wipe.

On what timetable does Carbon Test (CarbonServer1) wipe?

Wipes on Carbon Test (CarbonServer1) come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 8 days 10 hours.

Tags and filters

Where does Carbon Test (CarbonServer1) appear in Rust Live Stats lists and filters?

On Rust Live Stats, Carbon Test (CarbonServer1) is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on Carbon Test (CarbonServer1)?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon, which Carbon Test (CarbonServer1) publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on Carbon Test (CarbonServer1)?

Last seen 6 days 20 hours ago, Carbon Test (CarbonServer1) is offline right now. Across the past week the average was 0 players.

How does Carbon Test (CarbonServer1) compare with other Rust servers in the rankings?

Player hours over seven days put Carbon Test (CarbonServer1) at #15,358, in the top 69% of all ranked servers.

Map and rules

What settings and rules does Carbon Test (CarbonServer1) run?

No gather rate appears in the name Carbon Test (CarbonServer1). Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

About the server

Where does Carbon Test (CarbonServer1) sit geographically?

Nothing on Carbon Test (CarbonServer1) states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 5.178.138.150:28015 is its address.

What version of Rust is running on Carbon Test (CarbonServer1)?

Rust network protocol 2634 and build 167781 on Windows is what Carbon Test (CarbonServer1) runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Carbon Test (CarbonServer1) up now, and how steady is its uptime?

At the time of this update, Carbon Test (CarbonServer1) is down, last seen 6 days 20 hours ago. 1 of 168 hours were online in the last 7 full days, giving 1% uptime. Rust Live Stats has tracked it since 2 October 2026.

How to join

What steps connect you to Carbon Test (CarbonServer1)?

Enter client.connect 5.178.138.150:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.