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73,164 players on Rust servers right now 11,801 servers online 3,682 with players on 113 fresh wipes in the last three hours LocalServer: 2 players (offline) Updated every five minutes

Live coverage · Rust server

LocalServer

Offline LocalServer is not on the server list right now. The figures below are from when it was last seen, 23d ago.

Key points

  • 2 of 1 players are on at the last check, 200% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,181, the top 54% of all ranked servers.
  • The current map has been up 23d 4h, since Monday 5 October, 16:28 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 1 players

2/ 1players now 200% full
07-day averagepeak –
#12,181ranktop 54%
23d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on LocalServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,181 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct6 Oct9 Oct12 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
3 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
2.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
103 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
125 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
97 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
27 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
26 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on LocalServer?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 2 hours after it.

How often does LocalServer wipe, and at what times?

Wipes on LocalServer come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 23 days 4 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does LocalServer show up in?

The Rust Live Stats lists that include LocalServer are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on LocalServer carry?

gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list LocalServer publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on LocalServer right now?

LocalServer is not online at the moment, having last been seen 23 days ago.

Where does LocalServer sit in the server rankings?

Player hours over seven days put LocalServer at #12,181, in the top 54% of all ranked servers.

Rules and settings

Which settings and rules are in force on LocalServer?

No gather rate appears in the name LocalServer. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for LocalServer?

The map on LocalServer is procedural, made by the game itself.

Server facts

What location is LocalServer in?

No region is published by LocalServer. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 5.18.103.76:28015 is its address.

What Rust version is LocalServer on?

Rust network protocol 2634 and build 166494 on Windows is what LocalServer runs. Steam updates it for you, but your game needs the same protocol to join.

Is LocalServer up now, and how steady is its uptime?

LocalServer is currently offline, with its last appearance 23 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 27 September 2026.

Getting on

What is the way to connect to LocalServer?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.18.103.76:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.