The count
Live coverage · Rust server
LocalServer
Offline LocalServer is not on the server list right now. The figures below are from when it was last seen, 14d ago.
Key points
- 2 of 2 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #11,588, the top 54% of all ranked servers.
- The current map has been up 17d 14h, since Saturday 10 October, 17:03 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LocalServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,588 today
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Saturday 10 October 2026, 16:27 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 2
Wipe
Wipe peaks at 2 players, 1 in the queue
Tuesday 6 October 2026, 19:23 UTC
- Peak
- 2 +1 queue
- Crowd
- held half
- Lasted
- 3.9 days
- Players before
- 0
Wipe
Wipe peaks at 2 players, 1 in the queue
Monday 5 October 2026, 16:28 UTC
- Peak
- 2 +1 queue
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 27 September 2026, 06:30 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 8.4 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 26 September 2026, 08:37 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 25 September 2026, 21:47 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on LocalServer?
At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 1 hours after it. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does LocalServer wipe, and at what times?
LocalServer wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 17 days 14 hours.
Lists and tags
Which Rust Live Stats filters and lists does LocalServer show up in?
These are the Rust Live Stats lists LocalServer fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on LocalServer?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list LocalServer publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is LocalServer at the moment?
LocalServer reads offline at the moment; the last sighting was 14 days 11 hours ago.
How does LocalServer compare with other Rust servers in the rankings?
On player hours for the past seven days, LocalServer sits at #11,588, inside the top 54% of ranked servers.
Rules and settings
Which settings and rules are in force on LocalServer?
Nothing in the name of LocalServer states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on LocalServer?
LocalServer uses a procedural map, which the game generates.
About the server
What location is LocalServer in?
No region is published by LocalServer. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 5.18.90.200:28015 is its address.
What Rust version is LocalServer on?
Rust network protocol 2634 and build 166494 on Windows is what LocalServer runs. Steam updates it for you, but your game needs the same protocol to join.
Is LocalServer up now, and how steady is its uptime?
At the time of this update, LocalServer is down, last seen 14 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 25 September 2026.
How to join
What is the way to connect to LocalServer?
Enter client.connect 5.18.90.200:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.