The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,423, the top 69% of all ranked servers.
- The current map has been up 15d 23h, since Monday 12 October, 13:41 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,423 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 12 October 2026, 13:36 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 17:48 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- 10.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on ServerName?
Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 1 hours in.
On what timetable does ServerName wipe?
ServerName's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 15 days 23 hours have passed since this world was generated.
Tags and categories
Where does ServerName appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include ServerName are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on ServerName carry?
These are the tags ServerName makes public: gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on ServerName?
ServerName reads offline at the moment; the last sighting was 5 days 19 hours ago. Across the past week the average was 0 players.
Where does ServerName sit in the server rankings?
On player hours for the past seven days, ServerName sits at #15,423, inside the top 69% of ranked servers.
Settings and map
What rules does ServerName enforce, and which settings does it use?
Nothing in the name of ServerName states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for ServerName?
A procedural map, generated by the game, runs on ServerName.
About the server
Where does ServerName sit geographically?
No region is published by ServerName. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 5.182.67.243:28015 is its address.
What Rust version is ServerName on?
Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is ServerName, and is it online at the moment?
At the time of this update, ServerName is down, last seen 5 days 19 hours ago. 6 of 168 hours were online in the last 7 full days, giving 4% uptime. The first sighting by Rust Live Stats was on 14 September 2026.
Getting on
What is the way to connect to ServerName?
Enter client.connect 5.182.67.243:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.