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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 37 fresh wipes in the last three hours nameserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,921, the top 70% of all ranked servers.
  • The current map has been up 29d 2h, since Tuesday 29 September, 16:27 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,921ranktop 70%
29d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,921 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on nameserver?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

When does nameserver wipe?

nameserver's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 29 days 2 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does nameserver show up in?

These are the Rust Live Stats lists nameserver fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on nameserver carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which nameserver publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on nameserver right now?

nameserver reads offline at the moment; the last sighting was 26 days ago.

What position does nameserver hold among Rust servers?

Ranked by seven-day player hours, nameserver is #15,921, placing it in the top 70% of ranked servers.

Settings and map

Which settings and rules are in force on nameserver?

No gather rate appears in the name nameserver. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on nameserver?

The map on nameserver is procedural, made by the game itself.

About the server

What location is nameserver in?

There is no region from nameserver. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 5.199.172.74:28015.

What version of Rust is running on nameserver?

nameserver operates on Windows with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is nameserver, and is it online at the moment?

At the time of this update, nameserver is down, last seen 26 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 28 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto nameserver?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.199.172.74:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players Slots: 2.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.