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46,119 players on Rust servers right now 11,685 servers online 3,120 with players on 121 fresh wipes in the last three hours [Persian] Milad Land: 1 players (offline) Updated every five minutes

Live coverage · Rust server

[Persian] Milad Land

Offline [Persian] Milad Land is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,834, the top 61% of all ranked servers.
  • The current map has been up 26d 6h, since Thursday 1 October, 18:36 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 17h, with the force wipe.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,834ranktop 61%
26d agolast wipeno schedule published
8d 17hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [Persian] Milad Land

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,834 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 17h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 17h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 17h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on [Persian] Milad Land?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 1 hours after it.

On what timetable does [Persian] Milad Land wipe?

Nothing wipes [Persian] Milad Land but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 26 days 6 hours.

Tags and categories

Which Rust Live Stats filters and lists does [Persian] Milad Land show up in?

These are the Rust Live Stats lists [Persian] Milad Land fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for [Persian] Milad Land signify?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list [Persian] Milad Land publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on [Persian] Milad Land right now?

[Persian] Milad Land is not online at the moment, having last been seen 25 days 4 hours ago.

What position does [Persian] Milad Land hold among Rust servers?

Player hours over seven days put [Persian] Milad Land at #13,834, in the top 61% of all ranked servers.

Settings and map

What settings and rules does [Persian] Milad Land run?

The name [Persian] Milad Land carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on [Persian] Milad Land?

A procedural map, generated by the game, runs on [Persian] Milad Land.

About the server

What location is [Persian] Milad Land in?

No region is published by [Persian] Milad Land. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 5.216.209.167:28015 is its address.

What Rust version is [Persian] Milad Land on?

[Persian] Milad Land operates on Windows with Rust network protocol 2634 and build 166494. To join, your game must use the same protocol; Steam handles the update for you.

Does [Persian] Milad Land stay online, and is it up right now?

[Persian] Milad Land is currently offline, with its last appearance 25 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 30 September 2026.

How to join

What steps connect you to [Persian] Milad Land?

Enter client.connect 5.216.209.167:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.