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55,754 players on Rust servers right now 11,716 servers online 3,252 with players on 168 fresh wipes in the last three hours Local server 261: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local server 261

Offline Local server 261 is not on the server list right now. The figures below are from when it was last seen, 23d ago.

Key points

  • 0 of 15 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,960, the top 71% of all ranked servers.
  • The current map has been up 23d 17h, since Monday 5 October, 17:17 UTC.
Join
modded

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 15 players

0/ 15players now 0% full
07-day averagepeak –
#15,960ranktop 71%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local server 261

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,960 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Local server 261?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

When does Local server 261 wipe?

Local server 261's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 23 days 17 hours.

Tags and categories

Which Rust Live Stats filters and lists does Local server 261 show up in?

On Rust Live Stats, Local server 261 is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded.

What meaning do the tags on Local server 261 carry?

gmrust (Game mode): Survival here follows standard Rust; mp15 (Max players): Slots: 15; v2332 (Protocol): The server runs protocol 2332, so match that version to join; ptrak (Networking): The network layer is RakNet, the standard the game uses; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Modded: plugins or changed settings alter the game; h955eb6e7 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it; stok (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it: that is the tag list Local server 261 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Local server 261?

Local server 261 is not online at the moment, having last been seen 23 days 16 hours ago.

Where does Local server 261 sit in the server rankings?

On player hours for the past seven days, Local server 261 sits at #15,960, inside the top 71% of ranked servers.

Rules and settings

Which settings and rules are in force on Local server 261?

The name Local server 261 carries no gather rate. No group limit appears in its listing. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Anti-cheat: VAC from Valve is enabled.

Server details

Where does Local server 261 sit geographically?

There is no region from Local server 261. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 5.227.54.33:28015.

What Rust version is Local server 261 on?

Rust network protocol 2332 on Windows is what Local server 261 runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Local server 261 stay online, and is it up right now?

At the time of this update, Local server 261 is down, last seen 23 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 5 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Local server 261?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.227.54.33:28015.

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival here follows standard Rust.
mp15
Max players Slots: 15.
v2332
Protocol The server runs protocol 2332, so match that version to join.
ptrak
Networking The network layer is RakNet, the standard the game uses.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Modded: plugins or changed settings alter the game.

Other

h955eb6e7
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.
stok
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.