The count
Live coverage · Rust server
LOCAL admission lab - no public players
Offline LOCAL admission lab - no public players is not on the server list right now. The figures below are from when it was last seen, 29d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,850, the top 71% of all ranked servers.
- The current map has been up 29d 19h, since Tuesday 29 September, 09:36 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LOCAL admission lab - no public players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,850 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does LOCAL admission lab - no public players wipe?
LOCAL admission lab - no public players's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 29 days 19 hours.
Tags and categories
Where does LOCAL admission lab - no public players appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include LOCAL admission lab - no public players are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on LOCAL admission lab - no public players?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which LOCAL admission lab - no public players publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is LOCAL admission lab - no public players at the moment?
LOCAL admission lab - no public players is not online at the moment, having last been seen 29 days 8 hours ago.
What position does LOCAL admission lab - no public players hold among Rust servers?
On player hours for the past seven days, LOCAL admission lab - no public players sits at #16,850, inside the top 71% of ranked servers.
Settings and map
Which settings and rules are in force on LOCAL admission lab - no public players?
The name LOCAL admission lab - no public players carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.
Which map is live on LOCAL admission lab - no public players?
LOCAL admission lab - no public players uses a procedural map, which the game generates.
Server facts
What location is LOCAL admission lab - no public players in?
There is no region from LOCAL admission lab - no public players. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 5.228.202.103:28115.
What Rust version is LOCAL admission lab - no public players on?
The setup on LOCAL admission lab - no public players is Rust network protocol 2633 and build 165217 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does LOCAL admission lab - no public players stay online, and is it up right now?
LOCAL admission lab - no public players is currently offline, with its last appearance 29 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 29 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to LOCAL admission lab - no public players?
Enter client.connect 5.228.202.103:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.