The count
Live coverage · Rust server
LocalRustServer1337
Offline LocalRustServer1337 is not on the server list right now. The figures below are from when it was last seen, 14d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,229, the top 70% of all ranked servers.
- The current map has been up 14d 12h, since Wednesday 14 October, 17:17 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LocalRustServer1337
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,229 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does LocalRustServer1337 wipe?
The record holds too few of LocalRustServer1337's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 14 days 12 hours.
Tags and categories
Which Rust Live Stats filters and lists does LocalRustServer1337 show up in?
The Rust Live Stats lists that include LocalRustServer1337 are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on LocalRustServer1337?
These are the tags LocalRustServer1337 makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is LocalRustServer1337 at the moment?
LocalRustServer1337 is not online at the moment, having last been seen 14 days 12 hours ago.
How does LocalRustServer1337 compare with other Rust servers in the rankings?
Player hours over seven days put LocalRustServer1337 at #15,229, in the top 70% of all ranked servers.
Rules and settings
Which settings and rules are in force on LocalRustServer1337?
Nothing in the name of LocalRustServer1337 states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.
Which map is live on LocalRustServer1337?
The map on LocalRustServer1337 is procedural, made by the game itself.
Server facts
Where does LocalRustServer1337 sit geographically?
There is no region from LocalRustServer1337. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 5.251.252.232:28015 is its address.
What Rust version is LocalRustServer1337 on?
Rust network protocol 2634 and build 167781 on Windows is what LocalRustServer1337 runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is LocalRustServer1337, and is it online at the moment?
LocalRustServer1337 is currently offline, with its last appearance 14 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 14 October 2026.
How to join
What is the way to connect to LocalRustServer1337?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.251.252.232:28015.